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	<id>https://cobalt.oxeyewiki.o7.si/w/index.php?action=history&amp;feed=atom&amp;title=Unconfirmed_Bugs</id>
	<title>Unconfirmed Bugs - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://cobalt.oxeyewiki.o7.si/w/index.php?action=history&amp;feed=atom&amp;title=Unconfirmed_Bugs"/>
	<link rel="alternate" type="text/html" href="https://cobalt.oxeyewiki.o7.si/w/index.php?title=Unconfirmed_Bugs&amp;action=history"/>
	<updated>2026-06-04T03:23:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://cobalt.oxeyewiki.o7.si/w/index.php?title=Unconfirmed_Bugs&amp;diff=12061&amp;oldid=prev</id>
		<title>Koza1brada: 2 revisions imported: Try to import fandom pages (manual dump, 10)</title>
		<link rel="alternate" type="text/html" href="https://cobalt.oxeyewiki.o7.si/w/index.php?title=Unconfirmed_Bugs&amp;diff=12061&amp;oldid=prev"/>
		<updated>2025-08-10T09:17:06Z</updated>

		<summary type="html">&lt;p&gt;2 revisions imported: Try to import fandom pages (manual dump, 10)&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:17, 10 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Koza1brada</name></author>
	</entry>
	<entry>
		<id>https://cobalt.oxeyewiki.o7.si/w/index.php?title=Unconfirmed_Bugs&amp;diff=12060&amp;oldid=prev</id>
		<title>fandomwiki&gt;Aconitin: Redirected page to Bugs</title>
		<link rel="alternate" type="text/html" href="https://cobalt.oxeyewiki.o7.si/w/index.php?title=Unconfirmed_Bugs&amp;diff=12060&amp;oldid=prev"/>
		<updated>2012-02-14T15:13:25Z</updated>

		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/wiki/Bugs&quot; title=&quot;Bugs&quot;&gt;Bugs&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:13, 14 February 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    In survival with x-box controller, I bought a matter pistol and for some reason I was shooting non-stop.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#REDIRECT [[Bugs]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    when you spammed jump, you just kept jumping,not landing.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    AI has a hard time going from the bottom area to the top area(Not the small platform) and vice versa on Blaster Ballet. They just go left and right, left and right.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    if you spam weapon selection buttons while holding a plug causes Metalface to go backwards slowly. It seems he is supposed to throw the plug, but keeps on catching it. (if you run while pressing the weapon selection buttons, then Metalface throws the plug). Doing this while jumping against a wall can cause Metalface to hover in air and move upwards.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    in the Missile Punching tutorial room with bullet time disabled, the game usually crashes and closes after 5-10 min, without any error message. (there is a windows message, but no game message. It might be because of my computer, and not the game).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    Ninja&#039;s are partially invisible while they are standing in the spawn booth, when you play with shaders on.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    in v102 the voodoo map causes a lua script error.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    opening the controller menu during bullet time causes the menu sound effects to become low pitched. (it will even continue being low pitched when leaving a match using the &quot;Main menu&quot; option in the controller menu.)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    rain sound effect continues in the main menu, when leaving a match using the &quot;main menu&quot; option in the controller menu.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    rain sound effect continues if the game window becomes inactive while the controller menu is up.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    you can change Player health mid-game, by using the &quot;Main menu&quot; (in controller menu) and &quot;return to game&quot; option (in the main menu). (This can easily be used to cheat with highscores)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    bullet time will activate if the jet shoes&#039; flames hits a bounce pad.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    anything moving at high speed will fall through girders. ANYTHING.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>fandomwiki&gt;Aconitin</name></author>
	</entry>
	<entry>
		<id>https://cobalt.oxeyewiki.o7.si/w/index.php?title=Unconfirmed_Bugs&amp;diff=12059&amp;oldid=prev</id>
		<title>fandomwiki&gt;Aconitin: dito</title>
		<link rel="alternate" type="text/html" href="https://cobalt.oxeyewiki.o7.si/w/index.php?title=Unconfirmed_Bugs&amp;diff=12059&amp;oldid=prev"/>
		<updated>2012-02-14T14:44:40Z</updated>

		<summary type="html">&lt;p&gt;dito&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;    In survival with x-box controller, I bought a matter pistol and for some reason I was shooting non-stop.&lt;br /&gt;
    when you spammed jump, you just kept jumping,not landing.&lt;br /&gt;
    AI has a hard time going from the bottom area to the top area(Not the small platform) and vice versa on Blaster Ballet. They just go left and right, left and right.&lt;br /&gt;
    if you spam weapon selection buttons while holding a plug causes Metalface to go backwards slowly. It seems he is supposed to throw the plug, but keeps on catching it. (if you run while pressing the weapon selection buttons, then Metalface throws the plug). Doing this while jumping against a wall can cause Metalface to hover in air and move upwards.&lt;br /&gt;
    in the Missile Punching tutorial room with bullet time disabled, the game usually crashes and closes after 5-10 min, without any error message. (there is a windows message, but no game message. It might be because of my computer, and not the game).&lt;br /&gt;
    Ninja&amp;#039;s are partially invisible while they are standing in the spawn booth, when you play with shaders on.&lt;br /&gt;
    in v102 the voodoo map causes a lua script error.&lt;br /&gt;
    opening the controller menu during bullet time causes the menu sound effects to become low pitched. (it will even continue being low pitched when leaving a match using the &amp;quot;Main menu&amp;quot; option in the controller menu.)&lt;br /&gt;
    rain sound effect continues in the main menu, when leaving a match using the &amp;quot;main menu&amp;quot; option in the controller menu.&lt;br /&gt;
    rain sound effect continues if the game window becomes inactive while the controller menu is up.&lt;br /&gt;
    you can change Player health mid-game, by using the &amp;quot;Main menu&amp;quot; (in controller menu) and &amp;quot;return to game&amp;quot; option (in the main menu). (This can easily be used to cheat with highscores)&lt;br /&gt;
    bullet time will activate if the jet shoes&amp;#039; flames hits a bounce pad.&lt;br /&gt;
    anything moving at high speed will fall through girders. ANYTHING.&lt;/div&gt;</summary>
		<author><name>fandomwiki&gt;Aconitin</name></author>
	</entry>
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