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Shroom: Difference between revisions

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{{npc infobox
{{npc infobox
| type = Small
| type = Small
| loot = [[Slimey Mushroom]], [[Tickled mushroom]]
| loot = [[Slimey Mushroom]]
[[Tickled Mushroom]]
}}
}}




The [[Shroom]] is a common enemy found in [[survival]] mode.<br>They attack the player by either punching or throwing spikes and they are able to climb walls and crawl on the ceiling. Oddly enough, they are able to open doors although they are not tall enough to reach the door knob.
The [[Shroom]] is a common [[NPC|enemy]] found in [[survival]] mode.<br>They attack the player by either punching, shooting, or throwing spikes. They are able to climb walls and crawl on the ceiling. Oddly enough, they are able to open doors although they are not tall enough to reach the door knob. Before [[Patch Notes: v102 Alpha|v102 Alpha]], they could only carry spikes, but now they can hold any [[Ranged Weapons|gun]]/[[throwable]] (verified in the [[Level Editor]]), and they can also spawn with guns and other weapons in official [[Survival]] maps (Such as "[[Villa]]").
On an unrelated note, in [[Safest Gate]], make sure not to crush the [[Shroom]] with the elevator; They will clog up the elevator, and annoy the living crap out of you
 


== Spawn ==
== Spawn ==
As of [[Patch Notes: v101 Alpha|v101 Alpha]], they spawn from little, mushroom shaped houses often located on top of something (e.g. another building).
As of [[Patch Notes: v101 Alpha|v101 Alpha]], they spawn from little, mushroom shaped houses often located on top of something (e.g. another building).
In [[Survival House]], it's spawn is on the top of the spawn building.
In [[Survival House]], its spawn is on the top of the spawn building.
In [[Safest Gate]], there is one spawn in the left of the spawn building, and another one in the top of the first building at the left of the spawn.
In [[Safest Gate]], there is one spawn in the left of the spawn building, and another one in the top of the first building at the left of the spawn.