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Spiked Mine: Difference between revisions

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The '''Spiked Mine''' is a throwable weapon that, on impact with the ground, will get stuck and start emiting a team-coloured blink as well as a 'beep' sound, which will be reproduced faster if an enemy moves close to the mine. As of [[Patch Notes: v123 Alpha|v123 Alpha]], '''spiked mines''' will no longer be detonated when an ally/the player walks over a mine thrown by the team. On thing to bear in mind is that it kills Shrooms on contact, making it possible to disable Shroom spawners.
The '''Spiked Mine''' is a throwable weapon that, on impact with the ground, will get stuck and start emiting a team-coloured blink as well as a 'beep' sound, which will be reproduced faster if an enemy moves close to the mine. As of [[Patch Notes: v123 Alpha|v123 Alpha]], '''spiked mines''' will no longer be detonated when an ally/the player walks over a mine thrown by the team. On thing to bear in mind is that it kills Shrooms and Birds on contact, making it possible to disable Shroom and Bird spawners.

Revision as of 12:38, 7 October 2015



Spiked Mine
Basic Stats
Type Throwable
Upgrades
WASD

[[Category:Ammunition: {{{ammo}}}]]

The Spiked Mine is a throwable weapon that, on impact with the ground, will get stuck and start emiting a team-coloured blink as well as a 'beep' sound, which will be reproduced faster if an enemy moves close to the mine. As of v123 Alpha, spiked mines will no longer be detonated when an ally/the player walks over a mine thrown by the team. On thing to bear in mind is that it kills Shrooms and Birds on contact, making it possible to disable Shroom and Bird spawners.