Story Mode: Difference between revisions
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|[[File:Deathshrooms.png|250px|link=Deathshrooms (Chapter)]] | |[[File:Deathshrooms.png|250px|link=Deathshrooms (Chapter)]] | ||
|- style="text-align: center; font-size:14pt;" | |- style="text-align: center; font-size:14pt;" | ||
|[[First Contact|First Contact (CH1)]]||[[The Trappers (Chapter)|The Trappers (CH2)]]||[[Deathshrooms (Chapter)|Deathshrooms (CH3)]] | |[[First Contact|'''First Contact (CH1)''']]||[[The Trappers (Chapter)|'''The Trappers (CH2)''']]||[[Deathshrooms (Chapter)|'''Deathshrooms (CH3)''']] | ||
|} | |} | ||
</div> | </div> | ||
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|[[File:C6_Fix.png|250px|link=Arctic Vault (Chapter)]] | |[[File:C6_Fix.png|250px|link=Arctic Vault (Chapter)]] | ||
|- style="text-align: center; font-size:14pt;" | |- style="text-align: center; font-size:14pt;" | ||
|[[Trunkopolis Enclave|Trunkopolis Enclave (CH4)]]||[[Party in Rocket City|Party in Rocket City (CH5)]]||[[Arctic Vault (Chapter)|Arctic Vault (CH6)]] | |[[Trunkopolis Enclave|'''Trunkopolis Enclave (CH4)''']]||[[Party in Rocket City|'''Party in Rocket City (CH5)''']]||[[Arctic Vault (Chapter)|'''Arctic Vault (CH6''')]] | ||
|} | |} | ||
</div> | </div> | ||
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|[[File:Etac_chapter.png|250px|link=E.T.A.C (Chapter)]] | |[[File:Etac_chapter.png|250px|link=E.T.A.C (Chapter)]] | ||
|- | |- | ||
|[[E.T.A.C (Chapter)|E.T.A.C (CH7/Finale)]] | |[[E.T.A.C (Chapter)|'''E.T.A.C (CH7/Finale''')]] | ||
|} | |} | ||
</div><br /> | </div><br /> | ||
== Plot == | == Plot == | ||
50 years before the events of the game, the human colony Trunkopia sent a [[The Distress Call|distress signal]] to Earth. Agent Cobalt was | 50 years before the events of the game, the human colony Trunkopia sent a [[The Distress Call|distress signal]] to Earth. 5 years later, after failed rescue missions, Agent Cobalt was selected to investigate, traveling aboard the interstellar spacecraft [[The Seed]]. After 45 years, Cobalt finally arrives at Trunkopia, where they can begin the investigation. | ||
== Trivia == | == Trivia == | ||
<center>{{Quote|It was supposed to be a linear experience...|[[Kinten]], Radio COBALT}}</center> | <center>{{Quote|It was supposed to be a linear experience...|[[Kinten]], Radio COBALT}}</center> | ||
Latest revision as of 10:16, 10 August 2025
Story Mode is the main game mode that Cobalt was built on. It has 7 chapters, along with optional combat, puzzle and speed challenges. You can
The main protagonist is Agent Cobalt, who is investigating a transmission from the colony Trunkopia after it appeared to have gone missing.
Chapters
Story Mode has 7 chapters:
Plot
50 years before the events of the game, the human colony Trunkopia sent a distress signal to Earth. 5 years later, after failed rescue missions, Agent Cobalt was selected to investigate, traveling aboard the interstellar spacecraft The Seed. After 45 years, Cobalt finally arrives at Trunkopia, where they can begin the investigation.
Trivia
| “ | It was supposed to be a linear experience... | „ |
| ~ Kinten, Radio COBALT |






