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{{map infobox | {{map infobox | ||
| authorname = thewreck | |||
| type = Survival | | type = Survival | ||
| | | teams = None | ||
| image = Survival_House.jpg | |||
}} | }} | ||
[[Survival House]] | [[Survival House]] was a [[Classic Survival]] map, remade into a [[Waves Survival]] map. This article is about the Classic Survival map. | ||
== Map Description == | == Map Description == | ||
The player is | The player is spawns in a small house-like structure complete with an [[Vending Machine|item shop]], a dispenser for ammo crates, a volt converter for loot and a [[Upgrade Bench|workbench]] for upgrading equipment. From the moment they leave the house the player is attacked by progressively harder enemies. On top of the building in the middle, one can find a hidden shop that supplies explosives and ammunition. At the far end of the map is where most of the enemies spawn. A [[Nano Shower|nano shower]] for repairing the player is available in the center along with a lift for increased jump height. | ||
== Shops == | |||
The shop at the spawn house sells the following things : | |||
*[[Flashbang]] | |||
*[[Grenade Gun]] | |||
*[[Gyrojet Gun]] | |||
*[[Jet shoes]] | |||
*[[Matter Army Issue]] | |||
*[[Plasma Pistol]] | |||
*[[Rail Scout]] | |||
*[[Shield Belt]] | |||
*[[Shield Belt]] Battery | |||
*[[Slugger Assault]] | |||
*[[Slugger Breacher]] | |||
*[[Slugger Cobra]] | |||
*[[Slugger Pipegun]] | |||
*[[Slugger Revolution]] | |||
*[[Slugger Revolver]] | |||
*[[Spike Bow]] | |||
*[[Stick Grenade]] | |||
The hidden shop at the top of the center building sells the following things : | |||
*Ammo Crate | |||
*[[Beam Gun]] | |||
*[[Blaster Gun]] | |||
*[[Matter Assault]] | |||
*[[Matter Cannon]] | |||
*[[Matter Police Issue]] | |||
*[[Missile Launcher]] | |||
*[[Phaser]] | |||
*[[Plasma Striker]] | |||
*[[Shield Belt]] | |||
*[[Shield Belt]] Battery | |||
*[[Spiked Mine]] | |||
==Waves== | |||
''NOTE 1 : This will only show Guards' spawner waves, because they have "real" waves'' | |||
''NOTE 2 : Taken from editor, so they are EXACTS!'' | |||
''NOTE 3 : Waves increase when you get kills from the following spawners (ex: Wave 1 requires 0 kills, Wave 2 requires 6 kills, Wave 3 requires 8 '''more''' kills)'' | |||
Wave 1 (0 kills) : | |||
*[[Guard]] with [[Spike Bow]] | |||
*[[Guard]] with [[Slugger Breacher]] | |||
*[[Guard]] with [[Slugger Pipegun]] and a [[Energy Baton]] | |||
*[[Guard]] with Energy shield (a riot shield wich protect from front attacks, but can break; ungivable to players) | |||
Wave 2 (6 kills) : | |||
*[[Guard]] with [[Spike Bow]] and a [[Stick Grenade]] | |||
*[[Guard]] with [[Slugger Breacher]] and a [[Flashbang]] | |||
*[[Guard]] with [[Slugger Cobra]] | |||
*[[Guard]] with [[Slugger Breacher]] and Protection helmet (a helmet wich increase health; ungivable to players) | |||
Wave 3 (8 more kills) : | |||
*[[Guard]] with 4 [[Energy Baton]]s, a Protection helmet, an Energy shield and a Protection shell (a turtle shell wich protect from back attacks, but can break; ungivable to players) | |||
*[[Guard]] with [[Matter Prototype]], a [[Chemical Vial]], a Protection helmet and an Energy shield | |||
*[[Guard]] with [[Matter Army Issue]] | |||
*[[Guard]] with [[Grenade Gun]] | |||
Wave 4 (4 more kills) : | |||
*[[Guard]] with [[Matter Army Issue]], a Protection Helmet and an Energy shield | |||
*[[Guard]] with [[Gyrojet Gun]] and a [[Stick Grenade]] | |||
*[[Guard]] with [[Missile Launcher]] | |||
*[[Ninja]] with [[Force Device]] | |||
*[[Ninja]] with [[Force Device]] and a [[Flashbang]] | |||
Wave 5 (10 more kills) : | |||
*[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helmet and a Protection shell | |||
*[[Ninja]] with [[Force Device]] and a [[Grenade]] | |||
*[[Ninja]] with [[Grenade Gun]], [[Force Device]] and Jet shoes | |||
*[[Bird]] with a [[Stick Grenade]] | |||
Wave 6 (12 more kills) : | |||
*[[Predator]] with [[Matter Army Issue]] with Extended Magazine and [[Scope]] upgrades | |||
*[[Ninja]] with [[Matter Army Issue]] with [[Scope]] and Suppressor upgrades, [[Force Device]] and Jet shoes | |||
*[[Ninja]] with [[Force Device]] and a [[Spiked Mine]] | |||
*[[Bird]] with a [[Grenade]] | |||
*[[Metalface]] with a [[Matter Police Issue]] with [[Scope]]upgrade and [[Shield Belt]] with 1 battery | |||
*[[Guard]] with [[Missile Launcher]], a Protection helmet, an Energy shield and a Protection shell | |||
*[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helment and a Protection shell | |||
Wave 7 (8 more kills) : | |||
*[[Hamster]] | |||
*[[Predator]] with [[Matter Assault]] with Extended Magazine Level 1 and Pointer upgrades and a Jet engine (like Jet shoes, but for [[Predator]]s) | |||
*[[Ninja]] with [[Gyrojet Gun]] with Extended Barrel and Magazine upgrades, a [[Force Device]] and a [[Klonk]] | |||
*[[Bird]] with a [[Thermal Bomb]] | |||
*[[Guard]] with [[Grenade Gun]] with Proximity fuse upgrade, a [[Flashbang]], a Protection helmet, an Energy shield and a Protection shell | |||
*[[Guard]] with [[Missile Launcher]], a Protection helmet, an Energy shield and a Protection shell | |||
*[[Metalface]] with [[Plasma Pistol]] with Booster upgrade, a [[Flashbang]] and a [[Shield Belt]] with 1 battery | |||
*[[Ninja]] with [[Force Device]] and a [[Stick Grenade]] | |||
Wave 8 (10 more kills) : | |||
*[[Hamster]] with higher chance of spawning | |||
*[[Guard]] with [[Matter Assault]] with Extended Magazine Level 1, Pointer and [[Scope]] upgrades, a Protection helmet, an Energy shield and a Protection shell | |||
*[[Guard]] with [[Plasma Striker]] with Booster upgrade, a Protection helmet, an Energy shield and a Protection shell | |||
Wave 9 (7 more kills) : | |||
*[[Metalface]] with [[Matter Army Issue]] with Extended Magazine, Pointer and Suppressor upgrades, a [[Klonk]] and a [[Shield Belt]] with Defelctor upgrade and 2 batteries | |||
*[[Metalface]] with [[Beam Gun]] | |||
Final wave (2 more kills) : | |||
*[[Predator]] with [[Missile Launcher]] with Homing Device upgrade and Jet engine | |||
After 1 more kill, it will restart from Wave 7 | |||