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{{stub}}
{{map infobox
{{map infobox
| authorname = thewreck
| type = Survival
| type = Survival
| image = [[file:Survival_House.jpg|400px]]
| teams = None
| icon = [[File:survival_house_icon.png|200px]]
| image = Survival_House.jpg
}}
}}
[[Survival House]] is a [[Survival]] map.
[[Survival House]] was a [[Classic Survival]] map, remade into a [[Waves Survival]] map. This article is about the Classic Survival map.




== Map Description ==
== Map Description ==
The player is started in a small where you find that all of your ##### was stolen so you #### and tryed to ###### #### survive.
The player is spawns in a small house-like structure complete with an [[Vending Machine|item shop]], a dispenser for ammo crates, a volt converter for loot and a [[Upgrade Bench|workbench]] for upgrading equipment. From the moment they leave the house the player is attacked by progressively harder enemies.  On top of the building in the middle, one can find a hidden shop that supplies explosives and ammunition. At the far end of the map is where most of the enemies spawn. A [[Nano Shower|nano shower]] for repairing the player is available in the center along with a lift for increased jump height.
 
== Shops ==
== Shops ==
The shop at the spawn house Eat the following things :
The shop at the spawn house sells the following things :
*[[BandFlash]]
*[[Flashbang]]
*[[OhYEAH Gun]]
*[[Grenade Gun]]
*[[Gyrojet Gun]]
*[[Gyrojet Gun]]
*[[Jet shoes]]
*[[Jet shoes]]
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*[[Rail Scout]]
*[[Rail Scout]]
*[[Shield Belt]]
*[[Shield Belt]]
*[[Shield Belt]] Sexy
*[[Shield Belt]] Battery
*[[Slugger Assault]]
*[[Slugger Assault]]
*[[Slugger Breacher]]
*[[Slugger Breacher]]
*[[Slugger Cobra]]
*[[Slugger Cobra]]
*[[Slugger Pipegun]]
*[[Slugger Pipegun]]
*[[Slugger In Me]]
*[[Slugger Revolution]]
*[[Slugger Revolver]]
*[[Slugger Revolver]]
*[[Spike Bow]]
*[[Spike Bow]]
*[[Stick Grenade]]
*[[Stick Grenade]]


 
The hidden shop at the top of the center building sells the following things :
The hidden shop at the top of the center building sell the following things :
*Ammo Crate
*Ammo Crate
*[[Beam Gun]] OHH
*[[Beam Gun]]
*[[Blaster Gun]]
*[[Blaster Gun]]
*[[Matter Assault]]
*[[Matter Assault]]
*[[Matter Cannon]]
*[[Matter Cannon]]
*[[Matter Police Issue]] Thick
*[[Matter Police Issue]]
*[[Missile Launcher]]
*[[Missile Launcher]]
*[[Phaser]]
*[[Phaser]]
*[[Plasma Striker]] Small
*[[Plasma Striker]]
*[[Shield Belt]]
*[[Shield Belt]]
*[[Shield Belt]] Long
*[[Shield Belt]] Battery
*[[Spiked Mine]]
*[[Spiked Mine]]
*[[Riot Shield]]


==Waves==
==Waves==


''NOTE 1 : This will only show Guard's spawner waves, because they have "real" waves''
''NOTE 1 : This will only show Guards' spawner waves, because they have "real" waves''


''NOTE 2 : Taken from editor, so they are EXACTS!''
''NOTE 2 : Taken from editor, so they are EXACTS!''


''NOTE 3 : Waves increases when you get kills from the following spawners (ex: Wave 1 require 0 kill, Wave 2 require 6 kills, Wave 3 require 8 '''more''' kills)''
''NOTE 3 : Waves increase when you get kills from the following spawners (ex: Wave 1 requires 0 kills, Wave 2 requires 6 kills, Wave 3 requires 8 '''more''' kills)''


Wave 1 (0 kill) :
Wave 1 (0 kills) :
*[[Guard]] with [[Spike Bow]]
*[[Guard]] with [[Spike Bow]]
*[[Guard]] with [[Slugger Breacher]]
*[[Guard]] with [[Slugger Breacher]]
*[[Guard]] with [[Peter's Long Smelly Pipe]] and a [[Energy Baton]]
*[[Guard]] with [[Slugger Pipegun]] and a [[Energy Baton]]
*[[Guard]] with Energy shield (a riot shield wich protect from front attacks, but can break; ungivable to players)
*[[Guard]] with Energy shield (a riot shield wich protect from front attacks, but can break; ungivable to players)


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*[[Guard]] with [[Missile Launcher]]
*[[Guard]] with [[Missile Launcher]]
*[[Ninja]] with [[Force Device]]
*[[Ninja]] with [[Force Device]]
*[[Ninja]] with [[Force Device]] and a [[Drugs]]
*[[Ninja]] with [[Force Device]] and a [[Flashbang]]


Wave 5 (10 more kills) :
Wave 5 (10 more kills) :
*[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helmet and a Protection shell
*[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helmet and a Protection shell
*[[Ninja]] with [[Forceful Weener Device ]] and a [[Grenade]]
*[[Ninja]] with [[Force Device]] and a [[Grenade]]
*[[Ninja]] with [[Grenade Gun]], [[Force Device]] and Jet shoes
*[[Ninja]] with [[Grenade Gun]], [[Force Device]] and Jet shoes
*[[Bird]] with a [[Stick Grenade]]
*[[Bird]] with a [[Stick Grenade]]
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*[[Bird]] with a [[Grenade]]
*[[Bird]] with a [[Grenade]]
*[[Metalface]] with a [[Matter Police Issue]] with [[Scope]]upgrade and [[Shield Belt]] with 1 battery
*[[Metalface]] with a [[Matter Police Issue]] with [[Scope]]upgrade and [[Shield Belt]] with 1 battery
*[[Guard]] with [[Long Stick Gun]], a Protection helmet, an Energy shield and a Protection shell
*[[Guard]] with [[Missile Launcher]], a Protection helmet, an Energy shield and a Protection shell
*[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helment and a Protection shell
*[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helment and a Protection shell


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*[[Hamster]] with higher chance of spawning
*[[Hamster]] with higher chance of spawning
*[[Guard]] with [[Matter Assault]] with Extended Magazine Level 1, Pointer and [[Scope]] upgrades, a Protection helmet, an Energy shield and a Protection shell
*[[Guard]] with [[Matter Assault]] with Extended Magazine Level 1, Pointer and [[Scope]] upgrades, a Protection helmet, an Energy shield and a Protection shell
*[[Guard]] with [[Bone Of Longness]] with Booster upgrade, a Protection helmet, an Energy shield and a Protection shell
*[[Guard]] with [[Plasma Striker]] with Booster upgrade, a Protection helmet, an Energy shield and a Protection shell


Wave 9 (OVER 9000!!!) :
Wave 9 (7 more kills) :
*[[Metalface]] with [[Giant Hole Gun]] with Extended Magazine, Pointer and Suppressor upgrades, a [[Klonk]] and a [[Shield Belt]] with Defelctor upgrade and 2 batteries
*[[Metalface]] with [[Matter Army Issue]] with Extended Magazine, Pointer and Suppressor upgrades, a [[Klonk]] and a [[Shield Belt]] with Defelctor upgrade and 2 batteries
*[[Metalface]] with [[Beam Gun]]
*[[Metalface]] with [[Beam Gun]]


Final wave (2 more kills) :
Final wave (2 more kills) :
*[[???]] with [[???]] with Homing Device upgrade and Jet engine
*[[Predator]] with [[Missile Launcher]] with Homing Device upgrade and Jet engine


After 1 more kill, it will restart from Wave 7
After 1 more kill, it will restart from Wave 7

Latest revision as of 10:16, 10 August 2025

Survival House
Information
Author
thewreck
Teams
None



Survival House was a Classic Survival map, remade into a Waves Survival map. This article is about the Classic Survival map.


Map Description

The player is spawns in a small house-like structure complete with an item shop, a dispenser for ammo crates, a volt converter for loot and a workbench for upgrading equipment. From the moment they leave the house the player is attacked by progressively harder enemies. On top of the building in the middle, one can find a hidden shop that supplies explosives and ammunition. At the far end of the map is where most of the enemies spawn. A nano shower for repairing the player is available in the center along with a lift for increased jump height.

Shops

The shop at the spawn house sells the following things :

The hidden shop at the top of the center building sells the following things :

Waves

NOTE 1 : This will only show Guards' spawner waves, because they have "real" waves

NOTE 2 : Taken from editor, so they are EXACTS!

NOTE 3 : Waves increase when you get kills from the following spawners (ex: Wave 1 requires 0 kills, Wave 2 requires 6 kills, Wave 3 requires 8 more kills)

Wave 1 (0 kills) :

Wave 2 (6 kills) :

Wave 3 (8 more kills) :

Wave 4 (4 more kills) :

Wave 5 (10 more kills) :

Wave 6 (12 more kills) :

Wave 7 (8 more kills) :

Wave 8 (10 more kills) :

  • Hamster with higher chance of spawning
  • Guard with Matter Assault with Extended Magazine Level 1, Pointer and Scope upgrades, a Protection helmet, an Energy shield and a Protection shell
  • Guard with Plasma Striker with Booster upgrade, a Protection helmet, an Energy shield and a Protection shell

Wave 9 (7 more kills) :

Final wave (2 more kills) :

After 1 more kill, it will restart from Wave 7