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Team Strike: Difference between revisions

From Cobalt Wiki
fandomwiki>@DeletedUser40298187
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==Classes==
==Classes==
====Matter sets====
===Matter sets===
<u>'''Pistol'''</u> ''"Cheap firepower"''
<u>'''Pistol'''</u> ''"Cheap firepower"''
*'''Tier 1'''
*'''Tier 1'''
Line 38: Line 38:
**[[Grenade]] x2
**[[Grenade]] x2
**[[Klonk]]
**[[Klonk]]
<u>'''Hunter'''</u> ''"Ranged versatile support"''
*'''Tier 1'''
**Deflected damage: 80%
**[[Matter Police Issue]]
**[[Flashbang]]
*'''Tier 2'''
**Deflected damage: 99%
**[[Force Device]]
**[[Matter Assault]] (+ laser)
**[[Flashbang]]
**[[Stick grenade]]
*'''Tier 3'''
**Deflected damage: 100%
**[[Force Device]]
**[[Matter Assault]] (+ Scope, Laser, Clip size 60)
**[[Flashbang]]
**[[Stick Grenade]] x2
<u>Sniper</u> ''"Long ranged precision"''
*'''Tier 1'''
**Deflected damage: 72%
**[[Matter War]] (+ Scope)
*'''Tier 2'''
**Deflected damage: 91%
**[[Matter War]] (+ Barrel+, Scope)
**[[Flashbang]]
**[[Nano Dispenser]]
*'''Tier 3'''
**Deflected damage: 100%
**[[Matter War]] (+ Scope, Recoil support, Barrel+, Clip size 3)
**[[Flashbang]] x2
**[[Nano Dispenser]]
<br>
===Plasma sets===
<br>
===Slugger sets===
<br>
<br>
<br>
<br>

Revision as of 11:09, 11 February 2014


Team Strike is a game mode first introduced in v123 Alpha. In Team Strike, two teams composed by 4 members fight eachother during various rounds. The one who wins most rounds is the winner. Several pre-built 'classes' can be bought, sold or repaired between every round. If the player dies, he can take control over a bot on his team.


Classes

Matter sets

Pistol "Cheap firepower"

Scouter "Fast melee fighter"

Hunter "Ranged versatile support"

Sniper "Long ranged precision"


Plasma sets


Slugger sets



Maps