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Team Strike: Difference between revisions

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**[[Spiked Mine]] x2
**[[Spiked Mine]] x2
**[[Riot Shield]]
**[[Riot Shield]]
====<u>'''Machine'''</u> ''"Heavy armor and firepower"''
====<u>'''Machine'''</u> ''"Heavy armor and firepower"''====
*'''Tier 1'''
*'''Tier 1'''
**Deflected damage: 99%
**Deflected damage: 99%
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**[[Matter Machine]] (+ Scope, Laser, Clip size 48)
**[[Matter Machine]] (+ Scope, Laser, Clip size 48)
<br>
<br>
===Plasma sets===
===Plasma sets===
<br>
<br>

Revision as of 11:31, 11 February 2014


Team Strike is a game mode first introduced in v123 Alpha. In Team Strike, two teams composed by 4 members fight eachother during various rounds. The one who wins most rounds is the winner. Several pre-built 'classes' can be bought, sold or repaired between every round. If the player dies, he can take control over a bot on his team.


Classes

Matter sets

Pistol "Cheap firepower"

Scouter "Fast melee fighter"

Hunter "Ranged versatile support"

Sniper "Long ranged precision"

Defender "Heavy ranged support"

Machine "Heavy armor and firepower"


Plasma sets


Slugger sets



Maps