Team Strike: Difference between revisions
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**[[Spiked Mine]] x2 | **[[Spiked Mine]] x2 | ||
**[[Riot Shield]] | **[[Riot Shield]] | ||
====<u>'''Machine'''</u> ''"Heavy armor and firepower"'' | ====<u>'''Machine'''</u> ''"Heavy armor and firepower"''==== | ||
*'''Tier 1''' | *'''Tier 1''' | ||
**Deflected damage: 99% | **Deflected damage: 99% | ||
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**[[Matter Machine]] (+ Scope, Laser, Clip size 48) | **[[Matter Machine]] (+ Scope, Laser, Clip size 48) | ||
<br> | <br> | ||
===Plasma sets=== | ===Plasma sets=== | ||
<br> | <br> | ||
Revision as of 11:31, 11 February 2014
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Team Strike is a game mode first introduced in v123 Alpha. In Team Strike, two teams composed by 4 members fight eachother during various rounds. The one who wins most rounds is the winner. Several pre-built 'classes' can be bought, sold or repaired between every round. If the player dies, he can take control over a bot on his team.
Classes
Matter sets
Pistol "Cheap firepower"
- Tier 1
- Deflected damage: 75%
- Matter Prototype
- Tier 2
- Deflected damage: 100%
- Matter Army Issue
- Chemical Vial x2
- Tier 3
- Deflected damage: 100%
- Matter Army Issue (+ Supressor, Clip size 30, Laser)
- Chrono Bomb
- Chemical Vial x4
Scouter "Fast melee fighter"
- Tier 1
- Deflected damage: 82%
- Matter Prototype
- Grenade
- Tier 2
- Deflected damage: 100%
- Phaser (+ ?)
- Matter Army Issue
- Grenade
- Tier 3
- Deflected damage: 100%
- Phaser (+ ?)
- Matter Army Issue (+ Laser, Supressor)
- Grenade x2
- Klonk
Hunter "Ranged versatile support"
- Tier 1
- Deflected damage: 80%
- Matter Police Issue
- Flashbang
- Tier 2
- Deflected damage: 99%
- Force Device
- Matter Assault (+ laser)
- Flashbang
- Stick grenade
- Tier 3
- Deflected damage: 100%
- Force Device
- Matter Assault (+ Scope, Laser, Clip size 60)
- Flashbang
- Stick Grenade x2
Sniper "Long ranged precision"
- Tier 1
- Deflected damage: 72%
- Matter War (+ Scope)
- Tier 2
- Deflected damage: 91%
- Matter War (+ Barrel+, Scope)
- Flashbang
- Nano Dispenser
- Tier 3
- Deflected damage: 100%
- Matter War (+ Scope, Recoil support, Barrel+, Clip size 3)
- Flashbang x2
- Nano Dispenser
Defender "Heavy ranged support"
- Tier 1
- Deflected damage: 80%
- Matter Prototype (+ Barrel mod)
- Riot Shield
- Tier 2
- Deflected damage: 97%
- Matter Bolt (+ Clip size 3)
- Spiked Mine
- Riot Shield
- Tier 3
- Deflected damage: 96%
- Matter Bolt (+ Supressor, Clip size 5)
- Spiked Mine x2
- Riot Shield
Machine "Heavy armor and firepower"
- Tier 1
- Deflected damage: 99%
- Matter Machine (+ Clip size 24)
- Tier 2
- Deflected damage: 98%
- Matter Machine (+ Scope, Clip size 36)
- Tier 3
- Deflected damage: 98%
- Matter Machine (+ Scope, Laser, Clip size 48)
Plasma sets
Slugger sets