Team Strike: Difference between revisions
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fandomwiki>Judge5C Added link to page game mode from text. Fixed some weapon page links. Fixed grammatical and spelling errors. |
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[[Category:Game modes]] | [[Category:Game modes]] | ||
'''Team Strike''' is a game mode first introduced in [[Patch Notes: v123 Alpha|v123 Alpha]]. | '''Team Strike''' is a [[Game modes|game mode]] first introduced in [[Patch Notes: v123 Alpha|v123 Alpha]]. | ||
In '''Team Strike''', two teams composed by 4 members fight | In '''Team Strike''', two teams composed by 4 members fight each other during various rounds. The one who wins most rounds is the winner. | ||
Several pre-built 'classes' can be bought, sold or repaired between every round. If the player dies, he can take control over a bot on his team. | Several pre-built 'classes' can be bought, sold or repaired between every round. If the player dies, he can take control over a bot on his team. | ||
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*'''Tier 3''' | *'''Tier 3''' | ||
**Deflected damage: 100% | **Deflected damage: 100% | ||
**[[Matter Army Issue]] (+ | **[[Matter Army Issue]] (+ Suppressor, Clip size 30, Laser) | ||
**[[Chrono Bomb]] | **[[Chrono Bomb]] | ||
**[[Chemical Vial]] x4 | **[[Chemical Vial]] x4 | ||
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**[[Matter Assault]] (+ laser) | **[[Matter Assault]] (+ laser) | ||
**[[Flashbang]] | **[[Flashbang]] | ||
**[[Stick | **[[Stick Grenade]] | ||
*'''Tier 3''' | *'''Tier 3''' | ||
**Deflected damage: 100% | **Deflected damage: 100% | ||
Revision as of 21:53, 19 July 2014
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Team Strike is a game mode first introduced in v123 Alpha. In Team Strike, two teams composed by 4 members fight each other during various rounds. The one who wins most rounds is the winner. Several pre-built 'classes' can be bought, sold or repaired between every round. If the player dies, he can take control over a bot on his team.
Classes
Matter sets
Pistol "Cheap firepower"
- Tier 1
- Deflected damage: 75%
- Matter Prototype
- Tier 2
- Deflected damage: 100%
- Matter Army Issue
- Chemical Vial x2
- Tier 3
- Deflected damage: 100%
- Matter Army Issue (+ Suppressor, Clip size 30, Laser)
- Chrono Bomb
- Chemical Vial x4
Scouter "Fast melee fighter"
- Tier 1
- Deflected damage: 82%
- Matter Prototype
- Grenade
- Tier 2
- Deflected damage: 100%
- Phaser (+ ?)
- Matter Army Issue
- Grenade
- Tier 3
- Deflected damage: 100%
- Phaser (+ ?)
- Matter Army Issue (+ Laser, Supressor)
- Grenade x2
- Klonk
Hunter "Ranged versatile support"
- Tier 1
- Deflected damage: 80%
- Matter Police Issue
- Flashbang
- Tier 2
- Deflected damage: 99%
- Force Device
- Matter Assault (+ laser)
- Flashbang
- Stick Grenade
- Tier 3
- Deflected damage: 100%
- Force Device
- Matter Assault (+ Scope, Laser, Clip size 60)
- Flashbang
- Stick Grenade x2
Sniper "Long ranged precision"
- Tier 1
- Deflected damage: 72%
- Matter War (+ Scope)
- Tier 2
- Deflected damage: 91%
- Matter War (+ Barrel+, Scope)
- Flashbang
- Nano Dispenser
- Tier 3
- Deflected damage: 100%
- Matter War (+ Scope, Recoil support, Barrel+, Clip size 3)
- Flashbang x2
- Nano Dispenser
Defender "Heavy ranged support"
- Tier 1
- Deflected damage: 80%
- Matter Prototype (+ Barrel mod)
- Riot Shield
- Tier 2
- Deflected damage: 97%
- Matter Bolt (+ Clip size 3)
- Spiked Mine
- Riot Shield
- Tier 3
- Deflected damage: 96%
- Matter Bolt (+ Supressor, Clip size 5)
- Spiked Mine x2
- Riot Shield
Machine "Heavy armor and firepower"
- Tier 1
- Deflected damage: 99%
- Matter Machine (+ Clip size 24)
- Tier 2
- Deflected damage: 98%
- Matter Machine (+ Scope, Clip size 36)
- Tier 3
- Deflected damage: 98%
- Matter Machine (+ Scope, Laser, Clip size 48)
Plasma sets
Slugger sets