Waves Survival: Difference between revisions
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In [[Patch Notes: v123 Alpha|v123 Alpha]], the Survival and [[Deathmatch]] modes were revamped. While the changes on Deathmatch were minor ones, Survival was certainly revamped as a whole. | |||
The new | The new Survival maps use the su_ prefix, while the ones from the old gamemode (now called [[Classic Survival]]) still use the sur_ prefix. | ||
'''Waves Survival''' is a [[Game modes|gamemode]] in which player(s) must survive through sets of enemy waves in order to complete the map. Every wave is harder than the previous, and some of the | '''Waves Survival''' is a [[Game modes|gamemode]] in which player(s) must survive through sets of enemy waves in order to complete the map. Every wave is harder than the previous, and some of the waves might contain bosses. | ||
==Maps== | ==Maps== | ||
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* A normal attack, with just "average" enemies. | * A normal attack, with just "average" enemies. | ||
* A [[Raid Caller]] attack, in which you'll have to kill a certain enemy target before a short timer runs out, or suffer the consequences of one out of various kinds of [[Raid|raids]]. | * A [[Raid Caller]] attack, in which you'll have to kill a certain enemy target before a short timer runs out, or suffer the consequences of one out of various kinds of [[Raid|raids]]. | ||
* A "bodyguard" attack, in which you'll have to prevent the little [[Bopo]] | * A "bodyguard" attack, in which you'll have to prevent the little [[Bopo]] Brain from dying until the attack's end. | ||
* A boss attack, in which you'll have to defeat a special enemy that is stronger or has more health than the average enemies. | * A boss attack, in which you'll have to defeat a special enemy that is stronger or has more health than the average enemies. | ||