Metalface MK-1: Difference between revisions
From Cobalt Wiki
More actions
fandomwiki>TheSatanicSanta m remove brs |
Koza1brada (talk | contribs) No edit summary |
||
| (10 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
[[File:High quality.png|right]] | [[File:High quality.png|right|363x363px]] | ||
''"It's hard to be a metal face. Agent Cobalt has learned as much after finding the '''Space Exploration Foundation''''s lost colonization ship '''The Seed''' at planet X9CSEC5.5B-blue, Trunkopia. It was once built by a one million strong development team back on Earth, but disappeared merely 30 minutes after its subspace jump. Whatever happened on board during its misadventure, sanity was not invited."'' | ''"It's hard to be a metal face. Agent Cobalt has learned as much after finding the '''Space Exploration Foundation''''s lost colonization ship '''The Seed''' at planet X9CSEC5.5B-blue, Trunkopia. It was once built by a one million strong development team back on Earth, but disappeared merely 30 minutes after its subspace jump. Whatever happened on board during its misadventure, sanity was not invited." - '''Former slogan for the game; no longer reflective of the events in-game''''' | ||
[[Agent Cobalt]], the main character of ''Cobalt'', is a [[Metalface MK-1]]. | [[Agent Cobalt]], the main character of ''Cobalt'', is a [[Metalface MK-1]]. | ||
| Line 8: | Line 8: | ||
You can customize your appearance through the '''profile creation''' options. | You can customize your appearance through the '''profile creation''' options. | ||
{{Quote|A highly reliable cyborg for long missions with low chance of succcess. Loved for its upstanding morale, positive attitude and charming eyes!|Old Cobalt website<ref name=":0" />}} | <center>{{Quote|A highly reliable cyborg for long missions with low chance of succcess. Loved for its upstanding morale, positive attitude and charming eyes!|Old Cobalt website<ref name=":0" />}}</center> | ||
== WASD == | |||
For the metalfaces in [[Cobalt WASD]], see [[Metalfaces]] | |||
==Requirements<ref name=":0">[https://web.archive.org/web/20111018131517/http://playcobalt.com/]From an archived version of www.playcobalt.com (18 October 2011), as viewed on the left side of the page.</ref>== | ==Requirements<ref name=":0">[https://web.archive.org/web/20111018131517/http://playcobalt.com/]From an archived version of www.playcobalt.com (18 October 2011), as viewed on the left side of the page.</ref>== | ||
'''Brains Eligible:''' | '''Brains Eligible:''' | ||
| Line 34: | Line 36: | ||
== Appearance == | == Appearance == | ||
===Survival NPC=== | ===Survival NPC=== | ||
Formerly, | Formerly, in the [[Survival]] gamemode, [[Metalface MK-1|Metalfaces]] could spawn. They used the default colours, and acted like [[Deathmatch]] [[NPC|bots]]. | ||
In [[Survival House]] (Legacy), they would spawn at waves 6, 7, and 9. | In [[Survival House]] (Legacy), they would spawn at waves 6, 7, and 9. | ||
| Line 44: | Line 46: | ||
Player-controlled Metalfaces have 48 Head, Detail, Hand, Feet, and Body colors to choose from, as well as 19 Eye colors, 49 Lid and Socket colors, and 37 Mouth colors. | Player-controlled Metalfaces have 48 Head, Detail, Hand, Feet, and Body colors to choose from, as well as 19 Eye colors, 49 Lid and Socket colors, and 37 Mouth colors. | ||
== Gallery == | == Gallery == | ||
| Line 56: | Line 56: | ||
==References== | ==References== | ||