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[[Multiplayer]] mode was briefly explained on Mojang's blog<ref name="blog1">http://mojang.com/2011/12/12/cobalt-pre-orders-around-the-next-bend/</ref>, and also on the Oxeye Game Studio blog.<ref name="blog2">http://www.oxeyegames.com/no-networking-shenanigans/</ref> | |||
==How It Will Work== | ==How It Will Work== | ||
Only '''[[Local Multiplayer]]''' is currently in the game, but in [[Developers|Jacob William Jervey]]'s blog post on Oxeye's site it is indicated that he would really like '''[[Online Multiplayer]]''' to be in the game's final version. However, as of right now, it's nowhere near done and may not end up being implemented at all.<ref name="blog2">http://www.oxeyegames.com/no-networking-shenanigans/</ref> | |||
Note: Only one keyboard can be used at one time in multiplayer. | |||
==Game Modes== | ==Game Modes== | ||
*Capture the Plug | *'''[[Capture the Plug]]'''<ref name="blog1">http://mojang.com/2011/12/12/cobalt-pre-orders-around-the-next-bend/</ref> | ||
**Limited number of players by how many USB-controllers you can plug into your computer | **Limited number of players by how many USB-controllers you can plug into your computer. | ||
** | **Up to ten bots can be added. | ||
**Teams | **Score limit can be changed to 1-9.(Default is 3) | ||
*Death Match | **Teams can be randomized.<ref>http://www.youtube.com/watch?v=HLlPeU9ltto</ref> | ||
**Limited number of players by how many USB-controllers you can plug into your computer | *'''[[Death Match]]'''<ref name="blog1">http://mojang.com/2011/12/12/cobalt-pre-orders-around-the-next-bend/</ref> | ||
**Team Based | **Frag Limit can be changed to 1-30(Default is 10) | ||
*Co-op Survival | **Limited number of players by how many USB-controllers you can plug into your computer. | ||
**Try to gain as many | **Up to ten bots can be added. | ||
**Spend | **Team Based. | ||
*'''[[Loot Match]]''' | |||
**Probably deathmach like mode with Volt collecting as objective. | |||
*'''[[Race Match]]''' | |||
**Not much is known about this game mode. | |||
*'''[[Co-op Survival]]'''<ref name="blog1">http://mojang.com/2011/12/12/cobalt-pre-orders-around-the-next-bend/</ref> | |||
**Try to gain as many [[Volts]] points as you can while surviving the progressively harder enemies. | |||
**Spend [[Volts]] to buy ammo and weapons. | |||
==Sources== | ==Sources== | ||
<references /> | <references /> | ||
[[Category:Game modes|*]] [[Category:Archaic pages]] | |||
Latest revision as of 11:24, 11 August 2025
This article is ridiculously out of date. You can help Cobalt Wiki by updating it it. |
Multiplayer mode was briefly explained on Mojang's blog[1], and also on the Oxeye Game Studio blog.[2]
How It Will Work
Only Local Multiplayer is currently in the game, but in Jacob William Jervey's blog post on Oxeye's site it is indicated that he would really like Online Multiplayer to be in the game's final version. However, as of right now, it's nowhere near done and may not end up being implemented at all.[2] Note: Only one keyboard can be used at one time in multiplayer.
Game Modes
- Capture the Plug[1]
- Limited number of players by how many USB-controllers you can plug into your computer.
- Up to ten bots can be added.
- Score limit can be changed to 1-9.(Default is 3)
- Teams can be randomized.[3]
- Death Match[1]
- Frag Limit can be changed to 1-30(Default is 10)
- Limited number of players by how many USB-controllers you can plug into your computer.
- Up to ten bots can be added.
- Team Based.
- Loot Match
- Probably deathmach like mode with Volt collecting as objective.
- Race Match
- Not much is known about this game mode.
- Co-op Survival[1]