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[[Volts]] are the currency used in ''Cobalt''<nowiki/>'s [[Survival]], [[Story Mode]] and [[Team Strike]] game modes, as well as ''[[Cobalt WASD]].'' | |||
Volts were used in the removed [[Bounty]] game mode. | |||
[[File:Volt_Orange.png|right]] | |||
They are used to: | |||
*Buy equipment and ammo from [[Vending Machines]] and other vendors | |||
*Buy classes in [[Team Strike]] and hulls in ''[[Cobalt WASD]]'' | |||
*Upgrade your weapons at the [[Upgrade Bench]] | |||
*Heal yourself at a [[Nano Shower]] | |||
*Win the game in [[Bounty]] game mode | |||
==Obtainment== | ==Obtainment== | ||
Volts can be obtained by | In [[Waves Survival]], each player may receive a certain amount of [[Volts]] at the beginning of the round and when respawning. Volts also can be obtained by selling weapons to shops, or collecting [[pickups]] from slain enemies. Pickups are automatically converted to volts. | ||
In [[Classic Survival]], volts are obtained by collecting [[pickups]] and converting them at a [[Volt Converter]]. | |||
In [[Story Mode]], volts are obtained by collecting [[pickups]] that automatically convert to volts, much like Waves Survival. | |||
In [[Team Strike]], players can earn volts based on winning a round (+200 volts), losing a round (+125 volts) and drawing with the other team (+75 volts). | |||
In the [[Bounty]] gamemode, in maps such as [[Safest Gate]], [[Volts]] could be collected instantly (without having to venture back to the [[Volt Converter]]) by finding volt-pickups. | |||
In ''[[Cobalt WASD]]'', [[Volts]] are obtained much like in [[Team Strike]], as well as with kills. | |||
==Values== | ==Values== | ||
Different types of Loot have different values, which means that you will get more or less Volts for them when cashing in.<br>Here is a list of | Different types of Loot have different values, which means that you will get more or less [[Volts]] for them when cashing in.<br>Here is a list of pickups in ''[[Cobalt]]'' and their values:<br> | ||
<table border="1"> | <table border="1"> | ||
<tr><th>'''Item'''</th><th>'''Value'''</th></tr> <tr><td>[[Tickled Mushroom]]</td><td>1</td></tr> <tr><td>[[Transistor]]</td><td>1</td></tr> <tr><td>[[Cool Egg]]</td><td>1</td></tr> <tr><td>[[Capacitor]]</td><td>1</td></tr> <tr><td>[[Slender Egg]]</td><td>2</td></tr> <tr><td>[[Slimey Mushroom]]</td><td>2</td></tr> <tr><td>[[Dandy Gold]]</td><td>2</td></tr> <tr><td>[[Soothing Herb]]</td><td>3</td></tr> <tr><td>[[Delicate Sapphire]]</td><td>3</td></tr> <tr><td>[[Piccolo Servo]]</td><td>4</td></tr> <tr><td>[[Torus Inductor]]</td><td>4</td></tr> <tr><td>[[Fine Ruby]]</td><td>4</td></tr> <tr><td>[[Elegant Opal]]</td><td>5</td></tr> <tr><td>[[Minute Jade]]</td><td>5</td></tr> <tr><td>[[Power Plug]]</td><td>5</td></tr> <tr><td>[[Circuit]]</td><td>6</td></tr> <tr><td>[[Cooling Fan]]</td><td>8</td></tr> <tr><td>[[Massive Egg]]</td><td>10</td></tr> <tr><td>[[Ecstatic Mushroom]]</td><td>10</td></tr> <tr><td>[[Memory Module]]</td><td>12</td></tr> <tr><td>[[Extreme Transistor]]</td><td>12</td></tr> <tr><td>[[High Capacity Capacitor]]</td><td>14</td></tr> <tr><td>[[Logic Chip]]</td><td>15</td></tr> <tr><td>[[Pungent Mushroom]]</td><td>15</td></tr> <tr><td>[[Ornate Egg]]</td><td>20</td></tr> <tr><td>[[Striking Gold]]</td><td>20</td></tr> <tr><td>[[Master Servo]]</td><td>24</td></tr> <tr><td>[[Resuscitating Herb]]</td><td>30</td></tr> <tr><td>[[Marvelous Sapphire]]</td><td>30</td></tr> <tr><td>[[Obelisk Inductor]]</td><td>32</td></tr> <tr><td>[[Heavy Duty Fan]]</td><td>40</td></tr> <tr><td>[[Stunning Ruby]]</td><td>40</td></tr> <tr><td>[[Epic Circuit]]</td><td>45</td></tr> <tr><td>[[Glorious Jade]]</td><td>50</td></tr> <tr><td>[[Amazing Opal]]</td><td>50</td></tr> <tr><td>[[Royal Shell]]</td><td>60</td></tr> <tr><td>[[Advanced Memory Module]]</td><td>60</td></tr> <tr><td>[[Strange Artifact]]</td><td>70</td></tr> <tr><td>[[Super Logic Chip]]</td><td>80</td></tr></table> | |||
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Latest revision as of 13:19, 22 November 2025
Volts are the currency used in Cobalt's Survival, Story Mode and Team Strike game modes, as well as Cobalt WASD.
Volts were used in the removed Bounty game mode.

They are used to:
- Buy equipment and ammo from Vending Machines and other vendors
- Buy classes in Team Strike and hulls in Cobalt WASD
- Upgrade your weapons at the Upgrade Bench
- Heal yourself at a Nano Shower
- Win the game in Bounty game mode
Obtainment
In Waves Survival, each player may receive a certain amount of Volts at the beginning of the round and when respawning. Volts also can be obtained by selling weapons to shops, or collecting pickups from slain enemies. Pickups are automatically converted to volts.
In Classic Survival, volts are obtained by collecting pickups and converting them at a Volt Converter.
In Story Mode, volts are obtained by collecting pickups that automatically convert to volts, much like Waves Survival.
In Team Strike, players can earn volts based on winning a round (+200 volts), losing a round (+125 volts) and drawing with the other team (+75 volts).
In the Bounty gamemode, in maps such as Safest Gate, Volts could be collected instantly (without having to venture back to the Volt Converter) by finding volt-pickups.
In Cobalt WASD, Volts are obtained much like in Team Strike, as well as with kills.
Values
Different types of Loot have different values, which means that you will get more or less Volts for them when cashing in.
Here is a list of pickups in Cobalt and their values: