Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Bounty: Difference between revisions

From Cobalt Wiki
No edit summary
Mention it was still in the game as of v114 alpha, move history from Maps category
 
(9 intermediate revisions by 7 users not shown)
Line 1: Line 1:
[[File:bounty.png|400px|thumb|A normal game in the game mode bounty. Played on the map [[Rumble in Trunkopolis]]]]
{{stub}}This article describes a gamemode that no longer exists.
[[File:bounty.png|400px|thumb|A normal game in the gamemode Bounty. Played on the map [[Rumble in Trunkopolis]]]]


[[Bounty]] is a game mode introduced in [[Version History|v103 Alpha]]. The goal is to get a specific amount of [[Volts]] with [[Loot]] laying around the map or by killing other [[Metalface MK-1|players]], which will drop their collected [[loot]] upon death. [[Loot]] must be brought to a [[Volt Converter]] in order to gain volts.
[[Bounty]] was a game mode introduced in [[Patch Notes: v103 Alpha|v103 Alpha]]. The goal was to get a specific amount of [[Volts]] with [[Loot]] laying around the map or by killing other [[Metalface MK-1|players]], which would drop their collected [[loot]] upon death. [[Loot]] would have to be brought to a [[Volt Converter]] in order to gain volts. The first player or team to collect the specified amount of volts was the winner. At the top of the screen there was a bar showing how many [[Volts]] you have already collected and how many more you would have if you converted everything you had collected.
 
The Bounty gamemode was no longer included in the game as of [[Version History|v123 Alpha]] (though it was removed later than [[Patch Notes: v114 Alpha|v114 Alpha]], as those patch notes still reference it), and though it was speculated to return as [[Survival]] and/or [[Deathmatch]], the feature did not return.
 
[[Category:Game modes]]

Latest revision as of 13:33, 22 November 2025


This article describes a gamemode that no longer exists.

A normal game in the gamemode Bounty. Played on the map Rumble in Trunkopolis

Bounty was a game mode introduced in v103 Alpha. The goal was to get a specific amount of Volts with Loot laying around the map or by killing other players, which would drop their collected loot upon death. Loot would have to be brought to a Volt Converter in order to gain volts. The first player or team to collect the specified amount of volts was the winner. At the top of the screen there was a bar showing how many Volts you have already collected and how many more you would have if you converted everything you had collected.

The Bounty gamemode was no longer included in the game as of v123 Alpha (though it was removed later than v114 Alpha, as those patch notes still reference it), and though it was speculated to return as Survival and/or Deathmatch, the feature did not return.