Patch Notes: v103 Alpha: Difference between revisions
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== v103 Alpha== | |||
(Sourced from [http://www.oxeyegames.com/cobalt-v103-alpha-change-log/ The Oxeye Game Studio blog] ) | |||
Bug-Fixes: | ''Released April 09, 2012.'' | ||
*Safest gate left door is now lockable again. | |||
*Garbage Collection has been turned off by mistake. This has been a big since v101. This is likely the cause for many periodic performance drop issues. | |||
*Score hud being incorrectly scaled in some resolutions. | '''Alterations:''' | ||
* | * Custom levels placed in maps with either ctp_ dm_ or sur_ will now be loaded into the menu. | ||
* | * Removed all girders from cannon arena and tweaked design and weapons. | ||
* | * Improved head flying off rendering, also made all body parts be colored by the original actor. | ||
* | * Objects and items that are destroyed (by explosions and heat for example) now have better feedback. | ||
* | * Tweaked object healths. | ||
* | * Added new deathmatch map, Gladiator. | ||
* Added new ctp map, Frozen. | |||
* New preference in profile for always showing your player name under your actor. | |||
* Plug now has health and will die from sustained explosions and lava, and will respawn when destroyed. | |||
* Jet shoes now do less damage initially, but also do heat damage over time. | |||
* Added a bounty map and extended the map filters for future use. | |||
* Added bounty AI and better bounty hud. | |||
* Added new game modes: [[Defence]], [[Challenge]] and [[Cooperative]] which are yet not playable. | |||
* Added the level editor to be active in the menu. | |||
'''Bug-Fixes:''' | |||
* Safest gate left door is now lockable again. | |||
* Garbage Collection has been turned off by mistake. This has been a big since v101. This is likely the cause for many periodic performance drop issues. | |||
* Score hud being incorrectly scaled in some resolutions. | |||
* Extended magazined and other ammo increasing upgrades now also add ammo as they used to. | |||
* Burners no longer generate bullet time warnings. | |||
* Thermal bombs that were destroyed by lava and plasma for example would not explode. | |||
* Spare ammo icon no longer shown for salvaged weapons. | |||
* Fixed some clipping metal hit sounds. | |||
* Smoothed out a glowing trail jaggedness bug. | |||
<noinclude>[[Category:Patch notes]]</noinclude> | |||