Patch Notes: v129 Gold: Difference between revisions
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== v129 Gold == | |||
(Sourced from [https://steamcommunity.com/games/357340/announcements/detail/857178084746152064 Steam Cobalt Community News] ) | |||
''Released February 19th, 2016'' | ''Released February 19th, 2016'' | ||
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* Reordered nodes in the story map. Shops now always unlock after completing a story chapter. | * Reordered nodes in the story map. Shops now always unlock after completing a story chapter. | ||
* Increased volt rewards in story nodes to (100/200/300) was (100/150/200). (Old saves will get bonus volts for already completed challenges) | * Increased volt rewards in story nodes to (100/200/300) was (100/150/200). (Old saves will get bonus volts for already completed challenges) | ||
* Added more checkpoints in the | * Added more checkpoints in the "motherboard" section. | ||
* Reduced bullet time effect from ticking grenades (dynamite, thermal bomb) | * Reduced bullet time effect from ticking grenades (dynamite, thermal bomb) | ||
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* Fixed double input when closing pause menu. | * Fixed double input when closing pause menu. | ||
* Fixed getting stuck with a grenade that you cannot throw in online. | * Fixed getting stuck with a grenade that you cannot throw in online. | ||
[[Category:Patch notes]] | |||