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Patch Notes: v129 Gold: Difference between revisions

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== v129 Gold ==
(Sourced from [https://steamcommunity.com/games/357340/announcements/detail/857178084746152064 Steam Cobalt Community News] )
''Released February 19th, 2016''
''Released February 19th, 2016''


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* Reordered nodes in the story map. Shops now always unlock after completing a story chapter.  
* Reordered nodes in the story map. Shops now always unlock after completing a story chapter.  
* Increased volt rewards in story nodes to (100/200/300) was (100/150/200). (Old saves will get bonus volts for already completed challenges)  
* Increased volt rewards in story nodes to (100/200/300) was (100/150/200). (Old saves will get bonus volts for already completed challenges)  
* Added more checkpoints in the “motherboard” section.  
* Added more checkpoints in the "motherboard" section.  
* Reduced bullet time effect from ticking grenades (dynamite, thermal bomb)
* Reduced bullet time effect from ticking grenades (dynamite, thermal bomb)


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* Fixed double input when closing pause menu.  
* Fixed double input when closing pause menu.  
* Fixed getting stuck with a grenade that you cannot throw in online.
* Fixed getting stuck with a grenade that you cannot throw in online.
[[Category:Patch notes]]