Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Patch Notes: v131 Gold: Difference between revisions

From Cobalt Wiki
fandomwiki>MeowJ
Created page with "== v131 Gold == ''Released February 22nd, 2016'' '''Game-play:''' * Added outlines to loot-crates, urns and barrels. Added background variations in the editor for use as de..."
 
Add link to steam patch notes
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
== v131 Gold ==
== v131 Gold ==
(Sourced from [https://steamcommunity.com/ogg/357340/announcements/detail/857178084759401692 Steam Cobalt Community News] )


''Released February 22nd, 2016''
''Released February 22nd, 2016''

Latest revision as of 12:58, 21 December 2025

v131 Gold

(Sourced from Steam Cobalt Community News )

Released February 22nd, 2016

Game-play:

  • Added outlines to loot-crates, urns and barrels. Added background variations in the editor for use as decor to reduce confusion about what is a real loot crate. Already placed tiles in maps will be converted based on if they are in a collision layer or not.
  • Being blind now also uncloaks you.

Bugs:

  • Improved auto aim origin position calculation. Auto aim should be more reliable now.
  • Fixed hacking multiple hack puzzles in one map
  • Fixed maps without gamemode crashing in workshop
  • Fixed maps using some new lights crashing
  • Removed filter for number of player searching. Now you should see full lobbies too.