Cannon Dungeon: Difference between revisions
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{{stub}} | {{stub}} | ||
{{map infobox | {{map infobox | ||
| image = | | authorname = Oxeye and Janeator | ||
| | | originalauthorname = Oxeye | ||
| image = Cannon Dungeon (2020).jpg | |||
| teams = FFA | |||
| gamemode = Deathmatch | |||
| hulltheme = Stealth | |||
| shieldstheme = Hard | |||
| pickups = Fixed | |||
| weaponstheme = Matter | |||
| throwablestheme = Police | |||
| equipmenttheme = Random | |||
}} | }} | ||
<br/> | <br/> | ||
''' ''" | ''' ''"A burnt condiment took refuge in this cave... But it was filled with invisible cannon robots. Who knew."'' ''' | ||
'''Cannon | '''Cannon Dungeon''' (previously known as Cannon Arena) is a [[Deathmatch]] [[map]] introduced in [[Patch Notes: v100 Alpha| v100 Alpha]]. | ||
It contains a lot of throwables, as well as some heavy weapons, making this a map full of | It contains a lot of throwables, as well as some heavy weapons, making this a map full of dangers. | ||
==Featured fixed [[Pickups]]== | |||
==Featured [[Pickups]]== | |||
*[[Matter Cannon]] | *[[Matter Cannon]] | ||
*[[Missile Launcher]] (Spawns after the match has started, on the top right platform) | *[[Missile Launcher]] (Spawns after the match has started, on the top right platform) | ||
*[[Matter Assault]] (Upgraded) (Spawns after the match has started, on the top middle platform) | *[[Matter Assault]] (Salvageable, Upgraded) (Spawns after the match has started, on the top middle platform) | ||
*[[Plasma Accelerator]] (Spawns after the match has started, on the top left platform) | *[[Plasma Accelerator]] (Spawns after the match has started, on the top left platform) | ||
*[[Flashbang]] | *[[Flashbang]] | ||
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*[[Klonk]] (spawns after the match has started, right in the middle of the bottom floor) | *[[Klonk]] (spawns after the match has started, right in the middle of the bottom floor) | ||
*[[Shield Belt Battery]] (Spawns after the match has started, on the platform at the middle of the map) | *[[Shield Belt Battery]] (Spawns after the match has started, on the platform at the middle of the map) | ||
==Gameplay Video== | ==Gameplay Video== | ||
<center> | |||
{{#ev:youtube|zKdzkk-lqMo}} | |||
</center> | |||
Latest revision as of 10:57, 7 August 2025
This article is a stub. You can help Cobalt Wiki by expanding it. |
| Cannon Dungeon | |
|---|---|
| Information | |
Author |
Oxeye and Janeator |
Original Author |
Oxeye |
Gamemode |
Deathmatch |
Teams |
FFA |
Starting Hull |
Stealth |
Shield type |
Hard |
Pickup spawns |
Fixed |
Spawned weapons |
Matter |
Spawned Throwables |
Police |
Spawned Equipment |
Random |
"A burnt condiment took refuge in this cave... But it was filled with invisible cannon robots. Who knew."
Cannon Dungeon (previously known as Cannon Arena) is a Deathmatch map introduced in v100 Alpha. It contains a lot of throwables, as well as some heavy weapons, making this a map full of dangers.
Featured fixed Pickups
- Matter Cannon
- Missile Launcher (Spawns after the match has started, on the top right platform)
- Matter Assault (Salvageable, Upgraded) (Spawns after the match has started, on the top middle platform)
- Plasma Accelerator (Spawns after the match has started, on the top left platform)
- Flashbang
- Chemical Vial
- Stick Grenade
- Klonk (spawns after the match has started, right in the middle of the bottom floor)
- Shield Belt Battery (Spawns after the match has started, on the platform at the middle of the map)