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Deathmatch: Difference between revisions

From Cobalt Wiki
fandomwiki>Pfm2001
Fixed wording at the beginning of the page
fandomwiki>TintedMirrors
added rocket city and space zone
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{{Maps|Blasterballetthumb1.png|Blaster Ballet|Patch Notes: v100 Alpha|v100 Alpha|Deathmatch}}
{{Maps|Blasterballetthumb1.png|Blaster Ballet|Patch Notes: v100 Alpha|v100 Alpha|Deathmatch}}
{{Maps|Rocket city thumbnail1.png|Rocket City|Patch Notes: v100 Alpha|v100 Alpha|Deathmatch}}
{{Maps|Space zone thumbnail1.png|Space Zone|Patch Notes: v100 Alpha|v100 Alpha|Deathmatch}}
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Revision as of 21:33, 1 April 2020



Deathmatch is a game mode first introduced in v100 Alpha. As of v123 Alpha, there are no teams by default in Deathmatch (though, they can be set before starting the match). In the old Deathmatch mode, teams fought against each other trying to cooperatively get a certain number of kills.


v123 Deathmatch revamp

As of v123, there now exist many options to choose while in the menu that will modify how you play. Said options can be accessed by switching the 'use map settings' option to 'customized', then enter the 'edit settings' menu.

As of v125, more options are being added to allow using the new types of weapons:


Secret Hideout
Deathmatch
Gladiator
Deathmatch
Meteor
Deathmatch
Smooth Jazz
Deathmatch
Dojo
Deathmatch
Temple Ruins
Deathmatch
Abandon Hold
Deathmatch
Little House
Deathmatch
Entrance
Deathmatch
Becka Horse
Deathmatch
Cave 621
Deathmatch
Cannon Dungeon
Deathmatch
Blaster Ballet
Deathmatch
Rocket City
Deathmatch
Space Zone
Deathmatch


As of this moment of time, this list is incomplete. There are 8 other maps to add, please bear with us while we add them.



Custom Deathmatch

Before the v123 Deathmatch revamp, deathmatch maps were played in teams and always 'using the map settings' (since there was no other option back then). The objective was still the same. No official map uses the dm_ gamemode anymore, as they have all been updated to d_. You can still install user maps that use this gamemode (their prefix is dm_ instead of d_) and the maps will still work as they did.