Defender: Difference between revisions
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The full Defender set, | === Cobalt === | ||
The full Defender set, composes itself of the [[Defender Head]], [[Defender Torso]], [[Defender Hands]], and [[Defender Feet]]. | |||
Each of the Defender parts give a large boost to Normal Damage defense. | |||
They however, reduce Plasma Damage defense and Gamma Damage defense, and speed/acceleration. | |||
If you have not bought or found any of the defender parts in any of the 6 main [[Story Mode|story mode]] levels, you may find one or more pieces in the 7th level [[E.T.A.C (Chapter)|ETAC]], in the 'Making A Choice' section. | |||
They can also be dropped by certain [[Metaldroids]] within the story as Unique Loot. (Can not drop the head, however.) | |||
In all [[survival]] levels, the defender set and each of its parts are the most expensive out of all of the other hulls, with the head costing an impressive 800 volts, without sales. | |||
In terms of absorbing damage, defenders are the strongest in surviving normal bullets. (Slugger, Rail, and Matter.) | |||
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=== WASD === | |||
Also appearing in [[Cobalt WASD|Cobalt WASD,]] a set of Defender/Heavy armor costs 60 volts for both teams. | |||
Unlike the original however, there is no damage reduction, rather it increases your maximum health by 6 times, making it the tankiest class available. (50->300) | |||
This loadout's max health can only be beaten by a Metalface [[Amor|Scouter]] that is alive, as long as its ability is active. (Scout's HP + Shieldbelt Activated > Defender Max HP) | |||
This is one of the two armors not to have an ability. (The other being Light/Explorer) | |||