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Guard: Difference between revisions

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| loot = [[Capacitor]], [[Circuit]], [[Memory Chip]], [[Transistor]]
| loot = [[Capacitor]], [[Circuit]], [[Memory Chip]], [[Transistor]]
}}
}}
The [[Guard]] is one of the most common enemies which appears in [[Survival]] mode. It attacks using [[Ranged Weapons|projectile weapons]], and sometimes an [[Energy Baton]]. It can also have a Protection helmet which just adds health, an Energy shield which protects from front attacks and/or a Protection shell which protects from back attacks. They drop a multitude of loot.  
The [[Guard]] is one of the most common enemies which appears in [[Survival]] mode. It attacks using [[Ranged Weapons|ranged]] and [[Throwables|throwable]] weapons. It can also have a Protection helmet which just adds health, an Energy shield which protects from front attacks and/or a Protection shell which protects from back attacks. They drop a multitude of loot.  


The Guard can spawn wielding many different weapons, ranging from the simple [[Slugger Pipe]] to the intimidating [[Missile Launcher]].
The Guard can spawn wielding many different weapons, ranging from the simple [[Slugger Pipe]] to the intimidating [[Missile Launcher]].

Revision as of 08:00, 28 November 2012



Guard
Type Normal
Loot Capacitor, Circuit, Memory Chip, Transistor

The Guard is one of the most common enemies which appears in Survival mode. It attacks using ranged and throwable weapons. It can also have a Protection helmet which just adds health, an Energy shield which protects from front attacks and/or a Protection shell which protects from back attacks. They drop a multitude of loot.

The Guard can spawn wielding many different weapons, ranging from the simple Slugger Pipe to the intimidating Missile Launcher.

Waves spawn

In Survival House, they spawn at the far right of the map during every waves except the waves 9 and the final one.

In Safest Gate, they spawn at the far left of the map behind the destructible wall during every waves.