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A '''map''' is the space available to the player during the game. | A '''map''' is the space available to the player during the game. | ||
Maps are made with the Cobalt [[Map Editor]]. | Maps are made with the Cobalt [[Map Editor]]. | ||
<br>Maps consist of '''[[Layer|layers]]'''. Each layer group has different properties. Some of these properties, like "RGB color" or "Alpha" can be changed, but some, like the kind of physics' properties of a layer group can't. Different groups of layers | <br>Maps consist of '''[[Layer|layers]]'''. Each layer group has different properties. Some of these properties, like "RGB color" or "Alpha" can be changed, but some, like the kind of physics' properties of a layer group can't. Different groups of layers have different non-editable properties, and the player is free to add layers to any of the groups. | ||
<br><br> | <br><br> | ||
There are currently '''33 maps''' available, divided into several gamemodes: | There are currently '''33 maps''' available, divided into several [[Game modes|gamemodes]]: | ||
<br> | <br> | ||
==[[Challenge]] maps== | ==List of maps== | ||
===[[Challenge#Combat Challenges|Combat Challenge]] maps=== | ===[[Challenge]] maps=== | ||
=====[[Challenge#Combat Challenges|Combat Challenge]] maps===== | |||
*[[Felishroom Ransom]] | *[[Felishroom Ransom]] | ||
*[[Scientist of Destruction]] | *[[Scientist of Destruction]] | ||
| Line 12: | Line 13: | ||
*[[Theft Requisition]] | *[[Theft Requisition]] | ||
*[[Predator Lake]] | *[[Predator Lake]] | ||
*[[hostageSituation]] | *[[hostageSituation|Hostage Situation]] | ||
===[[Challenge#Puzzle Challenges|Puzzle Challenge]] maps=== | |||
<br /> | |||
===[[Challenge#Speed Challenges|Speed Challenge]] maps=== | =====[[Challenge#Puzzle Challenges|Puzzle Challenge]] maps===== | ||
* [[Amazing Apartments]] | |||
* [[Bouncy Solutions]]<br> | |||
=====[[Challenge#Speed Challenges|Speed Challenge]] maps===== | |||
*[[Fort Furnace]] | *[[Fort Furnace]] | ||
*[[Molten Jump Canyon]] | *[[Molten Jump Canyon]] | ||
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<br> | <br> | ||
==[[Deathmatch]] maps== | ===[[Deathmatch]] maps=== | ||
{{Deathmatch Maps List}} | |||
==[[Team Strike]] maps== | ===[[Team Strike]] maps=== | ||
{{Team-Strike Maps List}} | |||
<br> | <br> | ||
==[[Capture the Plug]] maps== | ===[[Capture the Plug]] maps=== | ||
*[[Dusty Factory]] | *[[Dusty Factory]] | ||
*[[Frozen]] | *[[Frozen]] | ||
| Line 68: | Line 54: | ||
<br> | <br> | ||
==[[Survival]] maps== | ===[[Survival]] maps=== | ||
===[[Survival#Waves Survival|Waves Survival]] maps== | =====[[Survival#Waves Survival|Waves Survival]] maps===== | ||
=== | |||
{{Waves Survival Maps List}} | |||
<br> | <br> | ||
==Maps | ==Removed Maps== | ||
===Capture the Plug=== | ===Capture the Plug=== | ||
*[[Volcano]] | *[[Volcano]] | ||
| Line 94: | Line 70: | ||
*[[Ruin]] | *[[Ruin]] | ||
*[[Voodoo]] | *[[Voodoo]] | ||
===Survival=== | ===Classic Survival=== | ||
*[[Bird Temple]] | *[[Bird Temple]] | ||
*[[Sandswept]] | *[[Sandswept]] | ||
*[[Desert Winds]] | |||
*[[Safest Gate]] | |||
===Bounty=== | ===Bounty=== | ||
*[[Hard Rock]] | *[[Hard Rock]] | ||
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*[[Rumble in Trunkopolis]] | *[[Rumble in Trunkopolis]] | ||
*[[Scrapyard]] | *[[Scrapyard]] | ||
<br> | |||
<br> | |||
==User maps== | |||
Using the in-game [[Map Editor|map editor]], users can create their own maps and levels, and formerly, [[Galaxy|galaxies]] by using the [[Galaxy Editor|galaxy editor]] (though users may use the default galaxy). Galaxies can then be used for a map's sky background. | |||
Formerly, user levels installed in the documents\Cobalt\maps folder appeared inside the "User Maps" menu in the "Play" section of the main menu, though now the ''User Maps'' menu is tied to the [https://steamcommunity.com/app/357340/workshop/ Steam Workshop]. | |||
Most users relied on the [[http://cobaltvault.no/ Cobalt Vault]] website to upload and share their maps, but this is no longer the case. | |||
Latest revision as of 10:58, 7 August 2025
A map is the space available to the player during the game.
Maps are made with the Cobalt Map Editor.
Maps consist of layers. Each layer group has different properties. Some of these properties, like "RGB color" or "Alpha" can be changed, but some, like the kind of physics' properties of a layer group can't. Different groups of layers have different non-editable properties, and the player is free to add layers to any of the groups.
There are currently 33 maps available, divided into several gamemodes:
List of maps
Challenge maps
Combat Challenge maps
- Felishroom Ransom
- Scientist of Destruction
- Clean up Job
- Theft Requisition
- Predator Lake
- Hostage Situation
Puzzle Challenge maps
Speed Challenge maps
- Fort Furnace
- Molten Jump Canyon
- Hottest Run
- Matter of Trust
- Energy and Matter
- Elevator Dive
- Reluctant Runner
- Burning Matter
- Cerebral Obstacle
- Brain Cave
- Cortex Zigzag
- Cat Peak
- Andromeda Slopes
- A Message from Leaf
Deathmatch maps
Team Strike maps
Capture the Plug maps
Survival maps
Waves Survival maps
Removed Maps
Capture the Plug
Deathmatch
Classic Survival
Bounty
User maps
Using the in-game map editor, users can create their own maps and levels, and formerly, galaxies by using the galaxy editor (though users may use the default galaxy). Galaxies can then be used for a map's sky background. Formerly, user levels installed in the documents\Cobalt\maps folder appeared inside the "User Maps" menu in the "Play" section of the main menu, though now the User Maps menu is tied to the Steam Workshop. Most users relied on the [Cobalt Vault] website to upload and share their maps, but this is no longer the case.