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Metalface MK-1: Difference between revisions

From Cobalt Wiki
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Brains Eligible:
Brains Eligible:
Aged 15-95 years
* Aged 15-95 years
Both male and female!
* Both male and female!
Mentally healthy*
* Mentally healthy*
» Bodily shortcomings not a problem!
* » Bodily shortcomings not a problem!
Package Includes:
Package Includes:
Memory wipe of past life! (Optional)
* Memory wipe of past life! (Optional)
A guaranteed adventure!
* A guaranteed adventure!
A second chance!
* A second chance!
The following voids warranty:
The following voids warranty:
Rolling
* Rolling
Use of jet shoes indoors
* Use of jet shoes indoors
Changing radio channel
* Changing radio channel
Utilizing jet bikes
* Utilizing jet bikes
Compressing leg joints
* Compressing leg joints
Unsanctioned tapping of the feet
* Unsanctioned tapping of the feet
Walking against conveyour belts
* Walking against conveyour belts
Using the Sloth-Grip™ hands for Climbing
* Using the Sloth-Grip™ hands for Climbing
Throwing boomerangs
* Throwing boomerangs
Opening the eye-utility hatches
* Opening the eye-utility hatches
*No exceptions!
-No exceptions!

Revision as of 16:37, 15 January 2012

It's hard to be a metal face. Agent Cobalt has learned as much after finding the Space Exploration Foundation's lost colonization ship The Seed at planet X9CSEC5.5B-blue, Trunkopia. It was once built by a one million strong development team back on Earth, but disappeared merely 30 minutes after its subspace jump. Whatever happened on board during its misadventure, sanity was not invited.

Metalface MK-1 is the main character of cobalt. You can customize him/her through the profile creation options.

Notes

Brains Eligible:

  • Aged 15-95 years
  • Both male and female!
  • Mentally healthy*
  • » Bodily shortcomings not a problem!

Package Includes:

  • Memory wipe of past life! (Optional)
  • A guaranteed adventure!
  • A second chance!

The following voids warranty:

  • Rolling
  • Use of jet shoes indoors
  • Changing radio channel
  • Utilizing jet bikes
  • Compressing leg joints
  • Unsanctioned tapping of the feet
  • Walking against conveyour belts
  • Using the Sloth-Grip™ hands for Climbing
  • Throwing boomerangs
  • Opening the eye-utility hatches

-No exceptions!

Contents