Patch Notes: v103 Alpha: Difference between revisions
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fandomwiki>Aconitin Added v103alpha to version history and main page |
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* Fixed some clipping metal hit sounds. | * Fixed some clipping metal hit sounds. | ||
* Smoothed out a glowing trail jaggedness bug. | * Smoothed out a glowing trail jaggedness bug. | ||
<noinclude>[[Category:Patch notes]]</noinclude> | |||
Revision as of 19:15, 9 April 2012
Alterations:
- Custom levels placed in maps with either ctp_ dm_ or sur_ will now be loaded into the menu.
- Removed all girders from cannon arena and tweaked design and weapons.
- Improved head flying off rendering, also made all body parts be colored by the original actor.
- Objects and items that are destroyed (by explosions and heat for example) now have better feedback.
- Tweaked object healths.
- Added new deathmatch map, Gladiator.
- Added new ctp map, Frozen.
- New preference in profile for always showing your player name under your actor.
- Plug now has health and will die from sustained explosions and lava, and will respawn when destroyed.
- Jet shoes now do less damage initially, but also do heat damage over time.
- Added a bounty map and extended the map filters for future use.
- Added bounty AI and better bounty hud.
Bug-Fixes:
- Safest gate left door is now lockable again.
- Garbage Collection has been turned off by mistake. This has been a big since v101. This is likely the cause for many periodic performance drop issues.
- Score hud being incorrectly scaled in some resolutions.
- Extended magazined and other ammo increasing upgrades now also add ammo as they used to.
- Burners no longer generate bullet time warnings.
- Thermal bombs that were destroyed by lava and plasma for example would not explode.
- Spare ammo icon no longer shown for salvaged weapons.
- Fixed some clipping metal hit sounds.
- Smoothed out a glowing trail jaggedness bug.