Patch Notes: v123 Alpha: Difference between revisions
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*Removed the big tile rose selector. Now it only works while hovering to replace tiles. It was getting out of hand loading wise and it was fairly unusable anyway. It was more commonly pressed accidentally which would hang the editor in a huge load. | *Removed the big tile rose selector. Now it only works while hovering to replace tiles. It was getting out of hand loading wise and it was fairly unusable anyway. It was more commonly pressed accidentally which would hang the editor in a huge load. | ||
*Improved explosion feedback, clearer range of effect. | *Improved explosion feedback, clearer range of effect. | ||
* | *<strike>Explosives now also stun for a short while at a larger range than their damage</strike>. Force/stun from explosions range increased. | ||
*Explosives now has an exponential damage curve instead of binary damage. | *Explosives now has an exponential damage curve instead of binary damage. | ||
*Plasma weapons have been reworked and rebalanced. Instead of overheating and cooling down, it now charges up so that the first shots are more powerful. Indicated by sound and visuals. | *Plasma weapons have been reworked and rebalanced. Instead of overheating and cooling down, it now charges up so that the first shots are more powerful. Indicated by sound and visuals. | ||