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Talk:Deathmatch: Difference between revisions

Discussion page of Deathmatch
fandomwiki>EthanCGamer
New In-Dev Map: new section
fandomwiki>EthanCGamer
Line 3: Line 3:
== New In-Dev Map ==
== New In-Dev Map ==


I was browsing the game files, and found a map that is probably in-dev under c://Games/Cobalt/maps_dev  titled "Stormy Night". I copied it into the /maps directory and played it. If anyone wants a screenshot, I'll post one. Thought that I would just put this out there for the community.
I was browsing the game files, and found a deathmatch map that is probably in-dev under c://Games/Cobalt/maps_dev  titled "Stormy Night". I copied it into the /maps directory and played it. If anyone wants a screenshot, I'll post one. Thought that I would just put this out there for the community.

Revision as of 02:58, 4 January 2012

I think this article should give a good and clear overview of the scoring system. For example, I noticed you don't get points if you kill someone by activating the torch op the bottom of Space Zone, so environmental elements, even when activated by a player, don't count. You can also get points deducted from your score by friendly fire. How the points deduction works exactly I have not found out yet, because sometimes a point is deducted and sometimes not. It seems very random... and maybe it just simply is. RaizinMonk 01:10, 21 December 2011 (UTC)

New In-Dev Map

I was browsing the game files, and found a deathmatch map that is probably in-dev under c://Games/Cobalt/maps_dev titled "Stormy Night". I copied it into the /maps directory and played it. If anyone wants a screenshot, I'll post one. Thought that I would just put this out there for the community.