Template:Weapon infobox: Difference between revisions
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fandomwiki>TintedMirrors lol wrong line |
Koza1brada (talk | contribs) fix: move cost before upgrades section |
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! colspan="2" style="background-color: #000000; color: #A6CFFD; border: 1px solid #551A8B; -moz-border-radius: .3em; -webkit-border-radius: .3em; border-radius: .3em; font-size:120%; padding:0.5em;" | {{{name|{{BASEPAGENAME}}}}} | ! colspan="2" style="background-color: #000000; color: #A6CFFD; border: 1px solid #551A8B; -moz-border-radius: .3em; -webkit-border-radius: .3em; border-radius: .3em; font-size:120%; padding:0.5em;" | {{{name|{{BASEPAGENAME}}}}} | ||
|- style="text-align:center" | |- style="text-align:center" | ||
| colspan="2" style="padding:0.5em;" | {{{image|[[File:{{{name|{{BASEPAGENAME}}}}}. | | colspan="2" style="padding:0.5em;" | {{{image|[[File:{{{name|{{BASEPAGENAME}}}}}.png]]}}} | ||
|- | |- | ||
! colspan="2" style="background-color: #000000; color: #A6CFFD; border: 1px solid #551A8B; -moz-border-radius: .3em; -webkit-border-radius: .3em; border-radius: .3em; padding:0em;" | Basic Stats | ! colspan="2" style="background-color: #000000; color: #A6CFFD; border: 1px solid #551A8B; -moz-border-radius: .3em; -webkit-border-radius: .3em; border-radius: .3em; padding:0em;" | Basic Stats | ||
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{{!}} '''Special''' | {{!}} '''Special''' | ||
{{!}} [[{{{special|}}}]] }} | {{!}} [[{{{special|}}}]] }} | ||
|- | |||
{{#if: {{{cost|}}} | {{!}} <div>Buy Cost</div> {{!!}} [[File:Volt Orange.png|15x15px]]<span style="color:#fcba03">{{{cost}}}</span> }} | |||
|- | |- | ||
! colspan="2" style="background-color: #000000; color: #A6CFFD; border: 1px solid #551A8B; -moz-border-radius: .3em; -webkit-border-radius: .3em; border-radius: .3em; padding:0em;" | Upgrades | ! colspan="2" style="background-color: #000000; color: #A6CFFD; border: 1px solid #551A8B; -moz-border-radius: .3em; -webkit-border-radius: .3em; border-radius: .3em; padding:0em;" | Upgrades | ||
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{{#if: {{{WASD Team|}}} | {{!}} <div>Team(s)</div> {{!!}} {{{WASD Team}}} }} | {{#if: {{{WASD Team|}}} | {{!}} <div>Team(s)</div> {{!!}} {{{WASD Team}}} }} | ||
|- | |- | ||
{{#if: {{{WASD Volts|}}} | {{!}} <div>Buy Cost</div> {{!!}} [[File:Volt Orange.png| | {{#if: {{{WASD Volts|}}} | {{!}} <div>Buy Cost</div> {{!!}} [[File:Volt Orange.png|15x15px]]<span style="color:#fcba03">{{{WASD Volts}}}</span> }} | ||
|- | |- | ||
{{#if: {{{WASD Explosion|}}} | {{!}} <div>Explosion Radius</div> {{!!}} {{{WASD Explosion}}} }} | {{#if: {{{WASD Explosion|}}} | {{!}} <div>Explosion Radius</div> {{!!}} {{{WASD Explosion}}} }} | ||
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<pre> | <pre> | ||
{{weapon infobox | {{weapon infobox | ||
| image = (Defaults to "Page Name. | | image = (Defaults to "Page Name.png" if you don't type "| image = whatever". If that's not the file you want, use "| image = [[File:filename.extension]]") | ||
| type = (Melee/Ranged/Throwable/Upgrade) | | type = (Melee/Ranged/Throwable/Upgrade) | ||
| ammo = (Matter/Slug/Rail/Laser beam/Missile/Blaster/Plasma/Gyrojet/Spike/Delete this field if it's not a ranged weapon) | | ammo = (Matter/Slug/Rail/Laser beam/Missile/Blaster/Plasma/Gyrojet/Spike/Delete this field if it's not a ranged weapon) | ||
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| sound range = (x-x-x (base sound range + when each upgrade is applied)(Leave this field blank if the weapon does not have sound range) | | sound range = (x-x-x (base sound range + when each upgrade is applied)(Leave this field blank if the weapon does not have sound range) | ||
| special = (special property of a weapon)(if the weapon acquires the property after upgrade, please write None-property)(Leave this field blank if the weapon does not have sound range) | | special = (special property of a weapon)(if the weapon acquires the property after upgrade, please write None-property)(Leave this field blank if the weapon does not have sound range) | ||
|cost = Buy price in Cobalt | |||
| pointer = (Yes/No/Delete this field if it's not a matter or rail weapon) | | pointer = (Yes/No/Delete this field if it's not a matter or rail weapon) | ||
| scope = (Yes/No/Delete this field if it's not a matter/plasma/rail/slugger weapon) | | scope = (Yes/No/Delete this field if it's not a matter/plasma/rail/slugger weapon) | ||
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|WASD Mag = How many bullets | |WASD Mag = How many bullets | ||
|WASD Team = Which team (Metalfaces/Protobots/Both) | |WASD Team = Which team (Metalfaces/Protobots/Both) | ||
|WASD Volts = Buy price | |WASD Volts = Buy price in WASD | ||
|WASD Explosion = Radius of explosion | |WASD Explosion = Radius of explosion | ||
|WASD Special = Special attributes | |WASD Special = Special attributes | ||
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</pre> | </pre> | ||
{{weapon infobox | {{weapon infobox | ||
| image = [[File:filename.extension]] | |||
| type = (Melee/Ranged/Throwable/Upgrade) | | type = (Melee/Ranged/Throwable/Upgrade) | ||
| ammo = (Matter/Slug/Rail/Laser beam/Missile/Blaster/Plasma/Gyrojet/Spike/Delete this field if it's not a ranged weapon) | | ammo = (Matter/Slug/Rail/Laser beam/Missile/Blaster/Plasma/Gyrojet/Spike/Delete this field if it's not a ranged weapon) | ||
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| sound range = (x-x-x (base sound range + when each upgrade is applied)(Leave this field blank if the weapon does not have sound range) | | sound range = (x-x-x (base sound range + when each upgrade is applied)(Leave this field blank if the weapon does not have sound range) | ||
| special = (special property of a weapon)(if the weapon acquires the property after upgrade, please write None-property)(Leave this field blank if the weapon does not have sound range) | | special = (special property of a weapon)(if the weapon acquires the property after upgrade, please write None-property)(Leave this field blank if the weapon does not have sound range) | ||
|cost = Price | |||
| pointer = (Yes/No/Delete this field if it's not a matter or rail weapon) | | pointer = (Yes/No/Delete this field if it's not a matter or rail weapon) | ||
| scope = (Yes/No/Delete this field if it's not a matter/plasma/rail/slugger weapon) | | scope = (Yes/No/Delete this field if it's not a matter/plasma/rail/slugger weapon) | ||
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| suppressor = (Yes/No/Delete this field if it's not a slugger weapon) | | suppressor = (Yes/No/Delete this field if it's not a slugger weapon) | ||
| otherupgrades = ([[Charge Cell]], [[Fore-Grip]], [[Power Crystal]]/[[Energy Dish]]/[[Proximity Fuse]]/[[Extended Barrel]]/[[Barrel Mod]]/[[Homing Device]]/[[Super Charger]] x#/[[Super Connector]] x#/[[Reinforced Barrel]]/[[Auto Trigger]]/[[Extra Barrel]]/[[Repeater]]/Delete if none of the listed) | | otherupgrades = ([[Charge Cell]], [[Fore-Grip]], [[Power Crystal]]/[[Energy Dish]]/[[Proximity Fuse]]/[[Extended Barrel]]/[[Barrel Mod]]/[[Homing Device]]/[[Super Charger]] x#/[[Super Connector]] x#/[[Reinforced Barrel]]/[[Auto Trigger]]/[[Extra Barrel]]/[[Repeater]]/Delete if none of the listed) | ||
| WASD Damage = Damage | | WASD Damage = Damage Dealt | ||
| WASD Mag = | | WASD Mag = Magazine Size | ||
| WASD Team = | | WASD Team = Metalfaces/Protobots/Both | ||
| WASD Volts = | | WASD Volts = Price | ||
| WASD Explosion = Radius | | WASD Explosion = Radius | ||
| WASD Special = Special attributes | | WASD Special = Special attributes/abilities | ||
}} | }} | ||
[[Category:Infobox templates]]</noinclude> | [[Category:Infobox templates]]</noinclude> | ||