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{{stub}}
{{map infobox
{{map infobox
| authorname = thewreck
| type = Survival
| type = Survival
| icon = [[File:survival_house_icon.png|200px]]
| teams = None
| image = Survival_House.jpg
}}
}}
[[Survival House]] is a [[Survival]] map. Right now it is the only survival map included with the Alpha Download and include a variety of enemys and rounds.
[[Survival House]] was a [[Classic Survival]] map, remade into a [[Waves Survival]] map. This article is about the Classic Survival map.




== Map Description ==
== Map Description ==
The player is started in a small house like structure where they can buy weapons, Ammo and Weapon Upgrades. From there they leave the house and the player begins being attacked by progressivly harder enemies
The player is spawns in a small house-like structure complete with an [[Vending Machine|item shop]], a dispenser for ammo crates, a volt converter for loot and a [[Upgrade Bench|workbench]] for upgrading equipment. From the moment they leave the house the player is attacked by progressively harder enemies.  On top of the building in the middle, one can find a hidden shop that supplies explosives and ammunition. At the far end of the map is where most of the enemies spawn. A [[Nano Shower|nano shower]] for repairing the player is available in the center along with a lift for increased jump height.
 
== Shops ==
The shop at the spawn house sells the following things :
*[[Flashbang]]
*[[Grenade Gun]]
*[[Gyrojet Gun]]
*[[Jet shoes]]
*[[Matter Army Issue]]
*[[Plasma Pistol]]
*[[Rail Scout]]
*[[Shield Belt]]
*[[Shield Belt]] Battery
*[[Slugger Assault]]
*[[Slugger Breacher]]
*[[Slugger Cobra]]
*[[Slugger Pipegun]]
*[[Slugger Revolution]]
*[[Slugger Revolver]]
*[[Spike Bow]]
*[[Stick Grenade]]
 
The hidden shop at the top of the center building sells the following things :
*Ammo Crate
*[[Beam Gun]]
*[[Blaster Gun]]
*[[Matter Assault]]
*[[Matter Cannon]]
*[[Matter Police Issue]]
*[[Missile Launcher]]
*[[Phaser]]
*[[Plasma Striker]]
*[[Shield Belt]]
*[[Shield Belt]] Battery
*[[Spiked Mine]]
 
==Waves==
 
''NOTE 1 : This will only show Guards' spawner waves, because they have "real" waves''
 
''NOTE 2 : Taken from editor, so they are EXACTS!''
 
''NOTE 3 : Waves increase when you get kills from the following spawners (ex: Wave 1 requires 0 kills, Wave 2 requires 6 kills, Wave 3 requires 8 '''more''' kills)''
 
Wave 1 (0 kills) :
*[[Guard]] with [[Spike Bow]]
*[[Guard]] with [[Slugger Breacher]]
*[[Guard]] with [[Slugger Pipegun]] and a [[Energy Baton]]
*[[Guard]] with Energy shield (a riot shield wich protect from front attacks, but can break; ungivable to players)
 
Wave 2 (6 kills) :
*[[Guard]] with [[Spike Bow]] and a [[Stick Grenade]]
*[[Guard]] with [[Slugger Breacher]] and a [[Flashbang]]
*[[Guard]] with [[Slugger Cobra]]
*[[Guard]] with [[Slugger Breacher]] and Protection helmet (a helmet wich increase health; ungivable to players)
 
Wave 3 (8 more kills) :
*[[Guard]] with 4 [[Energy Baton]]s, a Protection helmet, an Energy shield and a Protection shell (a turtle shell wich protect from back attacks, but can break; ungivable to players)
*[[Guard]] with [[Matter Prototype]], a [[Chemical Vial]], a Protection helmet and an Energy shield
*[[Guard]] with [[Matter Army Issue]]
*[[Guard]] with [[Grenade Gun]]
 
Wave 4 (4 more kills) :
*[[Guard]] with [[Matter Army Issue]], a Protection Helmet and an Energy shield
*[[Guard]] with [[Gyrojet Gun]] and a [[Stick Grenade]]
*[[Guard]] with [[Missile Launcher]]
*[[Ninja]] with [[Force Device]]
*[[Ninja]] with [[Force Device]] and a [[Flashbang]]
 
Wave 5 (10 more kills) :
*[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helmet and a Protection shell
*[[Ninja]] with [[Force Device]] and a [[Grenade]]
*[[Ninja]] with [[Grenade Gun]], [[Force Device]] and Jet shoes
*[[Bird]] with a [[Stick Grenade]]
 
Wave 6 (12 more kills) :
*[[Predator]] with [[Matter Army Issue]] with Extended Magazine and [[Scope]] upgrades
*[[Ninja]] with [[Matter Army Issue]] with [[Scope]] and Suppressor upgrades, [[Force Device]] and Jet shoes
*[[Ninja]] with [[Force Device]] and a [[Spiked Mine]]
*[[Bird]] with a [[Grenade]]
*[[Metalface]] with a [[Matter Police Issue]] with [[Scope]]upgrade and [[Shield Belt]] with 1 battery
*[[Guard]] with [[Missile Launcher]], a Protection helmet, an Energy shield and a Protection shell
*[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helment and a Protection shell
 
Wave 7 (8 more kills) :
*[[Hamster]]
*[[Predator]] with [[Matter Assault]] with Extended Magazine Level 1 and Pointer upgrades and a Jet engine (like Jet shoes, but for [[Predator]]s)
*[[Ninja]] with [[Gyrojet Gun]] with Extended Barrel and Magazine upgrades, a [[Force Device]] and a [[Klonk]]
*[[Bird]] with a [[Thermal Bomb]]
*[[Guard]] with [[Grenade Gun]] with Proximity fuse upgrade, a [[Flashbang]], a Protection helmet, an Energy shield and a Protection shell
*[[Guard]] with [[Missile Launcher]], a Protection helmet, an Energy shield and a Protection shell
*[[Metalface]] with [[Plasma Pistol]] with Booster upgrade, a [[Flashbang]] and a [[Shield Belt]] with 1 battery
*[[Ninja]] with [[Force Device]] and a [[Stick Grenade]]
 
Wave 8 (10 more kills) :
*[[Hamster]] with higher chance of spawning
*[[Guard]] with [[Matter Assault]] with Extended Magazine Level 1, Pointer and [[Scope]] upgrades, a Protection helmet, an Energy shield and a Protection shell
*[[Guard]] with [[Plasma Striker]] with Booster upgrade, a Protection helmet, an Energy shield and a Protection shell
 
Wave 9 (7 more kills) :
*[[Metalface]] with [[Matter Army Issue]] with Extended Magazine, Pointer and Suppressor upgrades, a [[Klonk]] and a [[Shield Belt]] with Defelctor upgrade and 2 batteries
*[[Metalface]] with [[Beam Gun]]
 
Final wave (2 more kills) :
*[[Predator]] with [[Missile Launcher]] with Homing Device upgrade and Jet engine
 
After 1 more kill, it will restart from Wave 7