Survival House: Difference between revisions
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{{map infobox | {{map infobox | ||
| authorname = thewreck | |||
| type = Survival | | type = Survival | ||
| image = | | teams = None | ||
| image = Survival_House.jpg | |||
}} | }} | ||
[[Survival House]] | [[Survival House]] was a [[Classic Survival]] map, remade into a [[Waves Survival]] map. This article is about the Classic Survival map. | ||
== Map Description == | == Map Description == | ||
The player is | The player is spawns in a small house-like structure complete with an [[Vending Machine|item shop]], a dispenser for ammo crates, a volt converter for loot and a [[Upgrade Bench|workbench]] for upgrading equipment. From the moment they leave the house the player is attacked by progressively harder enemies. On top of the building in the middle, one can find a hidden shop that supplies explosives and ammunition. At the far end of the map is where most of the enemies spawn. A [[Nano Shower|nano shower]] for repairing the player is available in the center along with a lift for increased jump height. | ||
== Shops == | == Shops == | ||
The shop at the spawn house | The shop at the spawn house sells the following things : | ||
*[[ | *[[Flashbang]] | ||
*[[ | *[[Grenade Gun]] | ||
*[[Gyrojet Gun]] | *[[Gyrojet Gun]] | ||
*[[Jet shoes]] | *[[Jet shoes]] | ||
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*[[Rail Scout]] | *[[Rail Scout]] | ||
*[[Shield Belt]] | *[[Shield Belt]] | ||
*[[Shield Belt]] | *[[Shield Belt]] Battery | ||
*[[Slugger Assault]] | *[[Slugger Assault]] | ||
*[[Slugger Breacher]] | *[[Slugger Breacher]] | ||
*[[Slugger Cobra]] | *[[Slugger Cobra]] | ||
*[[Slugger Pipegun]] | *[[Slugger Pipegun]] | ||
*[[Slugger | *[[Slugger Revolution]] | ||
*[[Slugger Revolver]] | *[[Slugger Revolver]] | ||
*[[Spike Bow]] | *[[Spike Bow]] | ||
*[[Stick Grenade]] | *[[Stick Grenade]] | ||
The hidden shop at the top of the center building sells the following things : | |||
The hidden shop at the top of the center building | |||
*Ammo Crate | *Ammo Crate | ||
*[[Beam Gun]] | *[[Beam Gun]] | ||
*[[Blaster Gun]] | *[[Blaster Gun]] | ||
*[[Matter Assault]] | *[[Matter Assault]] | ||
*[[Matter Cannon]] | *[[Matter Cannon]] | ||
*[[Matter Police Issue]] | *[[Matter Police Issue]] | ||
*[[Missile Launcher]] | *[[Missile Launcher]] | ||
*[[Phaser]] | *[[Phaser]] | ||
*[[Plasma Striker]] | *[[Plasma Striker]] | ||
*[[Shield Belt]] | *[[Shield Belt]] | ||
*[[Shield Belt]] | *[[Shield Belt]] Battery | ||
*[[Spiked Mine]] | *[[Spiked Mine]] | ||
==Waves== | ==Waves== | ||
''NOTE 1 : This will only show | ''NOTE 1 : This will only show Guards' spawner waves, because they have "real" waves'' | ||
''NOTE 2 : Taken from editor, so they are EXACTS!'' | ''NOTE 2 : Taken from editor, so they are EXACTS!'' | ||
''NOTE 3 : Waves | ''NOTE 3 : Waves increase when you get kills from the following spawners (ex: Wave 1 requires 0 kills, Wave 2 requires 6 kills, Wave 3 requires 8 '''more''' kills)'' | ||
Wave 1 (0 | Wave 1 (0 kills) : | ||
*[[Guard]] with [[Spike Bow]] | *[[Guard]] with [[Spike Bow]] | ||
*[[Guard]] with [[Slugger Breacher]] | *[[Guard]] with [[Slugger Breacher]] | ||
*[[Guard]] with [[ | *[[Guard]] with [[Slugger Pipegun]] and a [[Energy Baton]] | ||
*[[Guard]] with Energy shield (a riot shield wich protect from front attacks, but can break; ungivable to players) | *[[Guard]] with Energy shield (a riot shield wich protect from front attacks, but can break; ungivable to players) | ||
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*[[Guard]] with [[Missile Launcher]] | *[[Guard]] with [[Missile Launcher]] | ||
*[[Ninja]] with [[Force Device]] | *[[Ninja]] with [[Force Device]] | ||
*[[Ninja]] with [[Force Device]] and a [[ | *[[Ninja]] with [[Force Device]] and a [[Flashbang]] | ||
Wave 5 (10 more kills) : | Wave 5 (10 more kills) : | ||
*[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helmet and a Protection shell | *[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helmet and a Protection shell | ||
*[[Ninja]] with [[ | *[[Ninja]] with [[Force Device]] and a [[Grenade]] | ||
*[[Ninja]] with [[Grenade Gun]], [[Force Device]] and Jet shoes | *[[Ninja]] with [[Grenade Gun]], [[Force Device]] and Jet shoes | ||
*[[Bird]] with a [[Stick Grenade]] | *[[Bird]] with a [[Stick Grenade]] | ||
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*[[Bird]] with a [[Grenade]] | *[[Bird]] with a [[Grenade]] | ||
*[[Metalface]] with a [[Matter Police Issue]] with [[Scope]]upgrade and [[Shield Belt]] with 1 battery | *[[Metalface]] with a [[Matter Police Issue]] with [[Scope]]upgrade and [[Shield Belt]] with 1 battery | ||
*[[Guard]] with [[ | *[[Guard]] with [[Missile Launcher]], a Protection helmet, an Energy shield and a Protection shell | ||
*[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helment and a Protection shell | *[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helment and a Protection shell | ||
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*[[Hamster]] with higher chance of spawning | *[[Hamster]] with higher chance of spawning | ||
*[[Guard]] with [[Matter Assault]] with Extended Magazine Level 1, Pointer and [[Scope]] upgrades, a Protection helmet, an Energy shield and a Protection shell | *[[Guard]] with [[Matter Assault]] with Extended Magazine Level 1, Pointer and [[Scope]] upgrades, a Protection helmet, an Energy shield and a Protection shell | ||
*[[Guard]] with [[ | *[[Guard]] with [[Plasma Striker]] with Booster upgrade, a Protection helmet, an Energy shield and a Protection shell | ||
Wave 9 ( | Wave 9 (7 more kills) : | ||
*[[Metalface]] with [[ | *[[Metalface]] with [[Matter Army Issue]] with Extended Magazine, Pointer and Suppressor upgrades, a [[Klonk]] and a [[Shield Belt]] with Defelctor upgrade and 2 batteries | ||
*[[Metalface]] with [[Beam Gun]] | *[[Metalface]] with [[Beam Gun]] | ||
Final wave (2 more kills) : | Final wave (2 more kills) : | ||
*[[ | *[[Predator]] with [[Missile Launcher]] with Homing Device upgrade and Jet engine | ||
After 1 more kill, it will restart from Wave 7 | After 1 more kill, it will restart from Wave 7 | ||