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Waves Survival: Difference between revisions

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'''[[Survival]]''' is a game mode in which player(s) work to try and survive the increasingly harder waves of enemies while trying to gain as much energy as they can.  This game mode is under heavy construction, and as of v100 only has one playable level. Later, there will be more levels and even the option to create and share your own.
In [[Patch Notes: v123 Alpha|v123 Alpha]], the Survival and [[Deathmatch]] modes were revamped. While the changes on Deathmatch were minor ones, Survival was certainly revamped as a whole.
The new Survival maps use the su_ prefix, while the ones from the old gamemode (now called [[Classic Survival]]) still use the sur_ prefix.


'''[[Co-op Survival]]''' is where multiple players play at a time rather than one.
'''Waves Survival''' is a [[Game modes|gamemode]] in which player(s) must survive through sets of enemy waves in order to complete the map. Every wave is harder than the previous, and some of the waves might contain bosses.  
 
 
The game ends when all players have been eliminated. In Co-op, dead players will slowly re-spawn.


==Maps==
==Maps==
======''See also -> [[Map]]''======
*[[Desert Base]]
*[[Dust Canyon]]
*[[Hold The Fort|Hold the Fort]]
*[[Survival House]]
*[[Survival House]]
*[[Research Facility]]
*[[Rumble At The Grid|Rumble at the Grid]]
*[[Sniper Compound]]
*[[Villa]]
<br>


==Cashing in Loot==
==Gameplay==
[[File:Converter.png|thumb|Volt Converter]]
In Waves Survival, your goal is to kill all the enemies in the "attack" not to die in the meantime.
Players can convert all the Loot collected from killing enemies to [[Volts]] by simply walking to the Volt-Converter and waiting for the Loot to be converted.
If you die as a Metalface, you become a Brain and are given about 30 seconds to kill the rest of the enemies in the attack. Failure to defeat all the enemies in time results in death, aside from dying from enemies. If you die as a Brain, you're given the chance to restart the latest wave (a wave is a set of attacks).
 
There are four kinds of attacks:
This will also increase your score.
* A normal attack, with just "average" enemies.
* A [[Raid Caller]] attack, in which you'll have to kill a certain enemy target before a short timer runs out, or suffer the consequences of one out of various kinds of [[Raid|raids]].
* A "bodyguard" attack, in which you'll have to prevent the little [[Bopo]] Brain from dying until the attack's end.
* A boss attack, in which you'll have to defeat a special enemy that is stronger or has more health than the average enemies.


==Buying Items==
In the beginning of every wave (while you're in the shop) you'll also be able to see what enemies will spawn during the attacks on that wave.
You can buy items with the [[energy]] you're able to collect to help you survive the increasingly harder waves.


[[Nano showers]] can also be purchased to fully repair the player.
===Shop===
Formerly, when a wave was completed, the player was teleported out of the map (the same way players were teleported into the map every time a wave started) and the "virtual" shop appeared. This shop included three sections:
* The hull section, where you would be able to improve your character with better hull sets.
* The Gambling section, where you could buy one of the three items shown for each category (Weapons, Good Weapons, [[Throwables]], Equipment and Supplies) or gamble to make a random free item appear (Note: the item in the top row would then disappear).
* The Equipment section, where you would be able to sell the items you already owned.


==Missions<ref name="Video">http://www.youtube.com/watch?v=OtrlMGh8P94</ref>==
Now, players are not teleported out of the map, and there are now 6 Materializer shops: Guns, Advanced Guns, Throwables, Equipment, Advanced Equipment, and Hulls. (Some maps do not have Advanced shops, such as [[Survival House]] and [[Villa]] missing Advanced Equipment) Items in the top row have a discount, and they "shift" after each wave.<br>
*'''[[A Hot Matter]]'''
*'''[[Danger Zone]]'''
*'''[[Jungle Rumble]]'''
*'''[[The Chamber]]'''


==Video tutorial==
==Multiplayer==
The Waves Survival gamemode can be played with more than one player at the same time.
Only one of the players is needed to stay alive to complete an attack/wave.
The difficulty of the attacks also increase depending on the amount of players.


Formerly, each player had their own shop, but with the introduction of Materializer shops, shops are universal.<br>


<center>
==Gameplay Video==
{{#ev:youtube|hkTnhbO1fis}}
Contribute with a decent-looking video!
</center>
<br>


==Sources==
==Notes==
<references />
* Waves Suvival was created as a rework of the [[Classic Survival]] gamemode in [[Patch Notes: v123 Alpha|v123 Alpha]]


[[Category:Game modes]]
[[Category:Game modes]]