Blaster Ballet: Difference between revisions
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'''Blaster Ballet''' is a | {{map infobox | ||
[[ | | authorname = Oxeye | ||
[[ | | image = Blaster Ballet (2020).jpg | ||
| teams = FFA | |||
| gamemode = Deathmatch | |||
| characterpreset = Blaster Jumper | |||
| hulltheme = Explorer | |||
| shieldstheme = None | |||
| weaponstheme = Map Specific | |||
| throwablestheme = Map Specific | |||
| equipmenttheme = Map Specific (none) | |||
| spawnedmelee = Map Specific (none) | |||
| pickups = Chemical Vials, Stick Grenades, Weapon Upgrades | |||
| music = "Space Ballet" | |||
}} | |||
<br/> | |||
''' ''"When it was discovered that the Blaster Gun could propel metalfaces things went downhill for this lab..."'' ''' | |||
'''Blaster Ballet''' is a [[Deathmatch]] [[map]] introduced in [[Patch Notes: v100 Alpha|v100 Alpha]].<br> | |||
This map features a very unique gameplay in which the [[Blaster Gun]] and [[Phaser]] are the main weapons the players are given. This evokes more fast-paced matches thanks to the use of the blaster/phaser-jumping technique (Which consists of timing a shot to the ground while rolling, resulting in the player making higher and stronger jumps). | |||
==Starting Weapons== | |||
*[[Blaster Gun]] with no extra upgrades | |||
*[[Phaser Gun|Phaser]] with Super Charger Lv1 upgrade enabled | |||
==Starting Equipment== | |||
Blaster Jumper character preset containing: | |||
*Full [[Explorer]] Hull set | |||
*[[Jet shoes|Jet Shoes]] | |||
==Featured [[Pickups]]== | |||
===Throwables=== | |||
*[[Stick Grenade]] x2 | |||
*[[Chemical Vial]] | |||
===Other=== | |||
* [[Upgrade]] | |||
==Trivia== | |||
*The very old incarnation of the map (originating from [[Patch Notes: v100 Alpha|v100 Alpha]]) had [[Energy Baton]] featured in the pickups. | |||
*In a very old version of the game, the character preset was named Blaster Dancer. Now it's Blaster Jumper. | |||
<gallery> | |||
blasterballetthumb1.png|The map preview as seen in the menu | |||
blasterballetthumb2.png|The map preview as seen when selecting it in the menu | |||
</gallery> | |||
==Gameplay Video== | |||
*Gameplay from the old version of the map<br> | |||
{{#ev:youtube| Ap06rrOeak4}} | |||
*Gameplay from the new version of the map (played in version v266 GOLD)<br> | |||
{{#ev:youtube| nmKqwbyvnJk}} | |||
Latest revision as of 10:57, 7 August 2025
This article is a stub. You can help Cobalt Wiki by expanding it. |
| Blaster Ballet | |
|---|---|
| Information | |
Author |
Oxeye |
Gamemode |
Deathmatch |
Teams |
FFA |
Music |
"Space Ballet" |
Starting Hull |
Explorer |
Shield type |
None |
Pickup spawns |
Chemical Vials, Stick Grenades, Weapon Upgrades |
Spawned weapons |
Map Specific |
Spawned Throwables |
Map Specific |
Spawned Equipment |
Map Specific (none) |
"When it was discovered that the Blaster Gun could propel metalfaces things went downhill for this lab..."
Blaster Ballet is a Deathmatch map introduced in v100 Alpha.
This map features a very unique gameplay in which the Blaster Gun and Phaser are the main weapons the players are given. This evokes more fast-paced matches thanks to the use of the blaster/phaser-jumping technique (Which consists of timing a shot to the ground while rolling, resulting in the player making higher and stronger jumps).
Starting Weapons
- Blaster Gun with no extra upgrades
- Phaser with Super Charger Lv1 upgrade enabled
Starting Equipment
Blaster Jumper character preset containing:
Featured Pickups
Throwables
Other
Trivia
- The very old incarnation of the map (originating from v100 Alpha) had Energy Baton featured in the pickups.
- In a very old version of the game, the character preset was named Blaster Dancer. Now it's Blaster Jumper.
-
The map preview as seen in the menu
-
The map preview as seen when selecting it in the menu
Gameplay Video
- Gameplay from the old version of the map
- Gameplay from the new version of the map (played in version v266 GOLD)