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Bounty: Difference between revisions

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Mention it was still in the game as of v114 alpha, move history from Maps category
 
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[[Bounty]] was a game mode introduced in [[Patch Notes: v103 Alpha|v103 Alpha]]. The goal was to get a specific amount of [[Volts]] with [[Loot]] laying around the map or by killing other [[Metalface MK-1|players]], which would drop their collected [[loot]] upon death. [[Loot]] would have to be brought to a [[Volt Converter]] in order to gain volts.  The first player or team to collect the specified amount of volts was the winner. At the top of the screen there was a bar showing how many [[Volts]] you have already collected and how many more you would have if you converted everything you had collected.
[[Bounty]] was a game mode introduced in [[Patch Notes: v103 Alpha|v103 Alpha]]. The goal was to get a specific amount of [[Volts]] with [[Loot]] laying around the map or by killing other [[Metalface MK-1|players]], which would drop their collected [[loot]] upon death. [[Loot]] would have to be brought to a [[Volt Converter]] in order to gain volts.  The first player or team to collect the specified amount of volts was the winner. At the top of the screen there was a bar showing how many [[Volts]] you have already collected and how many more you would have if you converted everything you had collected.


==Maps==
The Bounty gamemode was no longer included in the game as of [[Version History|v123 Alpha]] (though it was removed later than [[Patch Notes: v114 Alpha|v114 Alpha]], as those patch notes still reference it), and though it was speculated to return as [[Survival]] and/or [[Deathmatch]], the feature did not return.
The Bounty gamemode is not included in the game as of [[Version History|v123 Alpha]], and though it was speculated to return as [[Survival]] and/or [[Deathmatch]], the feature did not return.


[[Category:Game modes]]
[[Category:Game modes]]