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'''Challenge''' is a new game mode introduced in [[Version History|v116 Alpha]]. It consists of maps of varying difficulty which can be completed to obtain a time or challenge record times on the local hiscore board.
As of [[Version History|v123 Alpha]] '''Challenge''' is a group of 3 sub-gamemodes, each one with different objectives. Unlike in [[Patch_Notes:_v122_Alpha|v122 Alpha]], all maps are unlocked from the beggining and they are no longer organized in sets. The three challenge gamemodes that exist as of v123 are '''Combat''', '''Puzzle''' and '''Speed'''.
 
==Combat Challenges==
Combat challenges can have different objectives, but all rely on a 'target' system. Usually, you'll need to free prisoners or kill certain enemies to complete the map, but if you run out of time from the top-right corner timer, you will fail the challenge.
 
===Combat Maps===
======''See also: [[Map]]''======
*[[Felishroom Ransom]]
*[[Scientist of Destruction]]
*[[Clean up Job]]
*[[Theft Requisition]]
*[[Predator Lake]]
*[[Hostage Situation]]
 
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==Puzzle Challenges==
Puzzle challenges are challenges where you take your time to solve a problem. You can collect loot in them.
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==Speed Challenges==
On speed challenges, the timer is all that counts! Get to the end of the map using at least time as possible!
 
===Speed Challenge Maps===
======''See also: [[Map]]''======
*[[Fort Furnace]]
*[[Molten Jump Canyon]]
*[[Hottest Run]]
*[[Matter of Trust]]
*[[Energy and Matter]]
*[[Elevator Dive]]
*[[Reluctant Runner]]
*[[Burning Matter]]
*[[Cerebral Obstacle]]
*[[Brain Cave]]
*[[Cortex Zigzag]]
*[[Cat Peak]]
*[[Andromeda Slopes]]
*[[A Message from Leaf]]
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[[Category:Game modes]]
[[Category:Game modes]]