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Game modes: Difference between revisions

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==[[Challenge|Challenge modes]]==
==[[Challenge|Challenge modes]]==
As of v123, 3 kinds of challenges exits, each considerated a 'different' gamemode. To install user-made challenge maps place them on documents\cobalt\maps (with the rest of user-made maps you have installed). Note that since they don't use a custom prefix, and neither are they on a 'special' folder, no gamemode icon/name will appear on the user maps menu list, but they will still be playable.
As of v123, 3 kinds of challenges exits, each considerated a 'different' gamemode. To install user-made challenge maps place them on documents\cobalt\maps (with the rest of user-made maps you have installed). Note that since they don't use a custom prefix, and neither are they on a 'special' folder, no gamemode icon/name will appear on the user maps menu list, but they will still be playable.
===[[Challenge#Combat Challenges|Combat Challenges]]===
===[[Challenge#Combat Challenges|Combat Challenges]]===
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==[[Deathmatch]]==
==[[Deathmatch]]==
In [[Deathmatch]], you win by scoring a certain number of kills before any of the enemies does so.
In [[Deathmatch]], you win by scoring a certain number of kills before any of the enemies does so.
==[[Custom Deathmatch]]==
==[[Deathmatch#Custom Deathmatch|Custom Deathmatch]]==
The old version of the deathmatch gamemode was played in teams only, and while it didn't have the new features that Deathmatch can offer, it allowed for a lot more customization in terms of spawning loadouts and loot drop.
The old version of the deathmatch gamemode was played in teams only, and while it didn't have the new features that Deathmatch can offer, it allowed for a lot more customization in terms of spawning loadouts and loot drop.
You can still install community-made maps that use this gamemode.
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==[[Team Strike]]==
==[[Team Strike]]==
In [[Team Strike]], two teams composed by 4 members fight eachother during various rounds. The one who wins most rounds is the winner. Several pre-build 'classes' can be bought, sold or repaired between every round. If the player dies, he can take control over a bot on his team.
In [[Team Strike]], two teams composed by 4 members fight each other during various rounds. The one who wins most rounds is the winner. Several pre-build 'classes' can be bought, sold or repaired between every round. If the player dies, he can take control over a bot on his team.
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==[[Plug_Slam|Plug Slam]]==
[[Plug Slam]] is the newer version of [[Capture the Plug]]. You need to gather the plug(usually at the center) and send it to enemy team's goal, then you can score a point.  
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==[[Waves Survival]]==
==[[Waves Survival]]==
As of [[Version History|v123 Alpha]], [[Survival]] was completly revamped. Survival now counts with a dynamic shop, gambling, smaller but more intense maps, and enemies are fought in waves. Most maps also contain a boss that will spawn at a certain wave.
As of [[Version History|v123 Alpha]], [[Survival]] was completely revamped. Survival now counts with a dynamic shop, gambling, smaller but more intense maps, and enemies are fought in waves. Most maps also contain a boss that will spawn at a certain wave.
==[[Classic Survival]]==
==[[Classic Survival]]==
The original [[Survival]] mode. More adventure-like, with all shops being physical, hidden secrets, (usually) bigger maps, and an endless duration.
The original [[Survival]] mode. More adventure-like, with all shops being physical, hidden secrets, (usually) bigger maps, and an endless duration.