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Level Editor: Difference between revisions

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[[File:EditorSur_House.jpg|thumb|A screenshot of the [[Survival House]] map inside the level editor.]]
[[File:EditorSur_House.jpg|thumb|A screenshot of the [[Survival House]] map inside the level editor.]]
The Level Editor allows you to edit any of the levels present within the game, as well as allowing you to create your own. Currently, it can only be accessed in [[Dev mode]] <span style="border: 1px solid #A6CFFD; border-radius: 0.3em 0.3em 0.3em 0.3em;" padding="3px">&nbsp;'''F2'''&nbsp;</span> by pressing <span style="border: 1px solid #A6CFFD; border-radius: 0.3em 0.3em 0.3em 0.3em;" padding="3px">&nbsp;'''F7'''&nbsp;</span>.
The Level Editor allows you to edit any of the levels present within the game, as well as allowing you to create your own. Currently, you can access it in [[Dev mode]] <span style="border: 1px solid #A6CFFD; border-radius: 0.3em 0.3em 0.3em 0.3em;" padding="3px">&nbsp;'''F2'''&nbsp;</span> by pressing <span style="border: 1px solid #A6CFFD; border-radius: 0.3em 0.3em 0.3em 0.3em;" padding="3px">&nbsp;'''F7'''&nbsp;</span> or entering it directly through the [[Main Menu]].
 
==Controls==
==Controls==
{|
{|
|{{key|&nbsp;Q&nbsp;}}
|o
| = Grid quick-select
| = Grid quick-select
|}
|}
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| = Scale quick select
| = Scale quick select
|}
|}
deeee
{|
{|
|{{key|&nbsp;E&nbsp;}}
|E
| = Angle quick-select
| = Angle quick-select
|}
|}
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{|
{|
|{{key|&nbsp;A&nbsp;}}
|{{key|&nbsp;A&nbsp;}}
| = Does something but is unknown yet
| = Rotate selected object.
|-
|-
|{{key|&nbsp;S&nbsp;}}
{|
| = Does something but is unknown yet
|{{key|&nbsp;SHIFT&nbsp;}}
| +
|{{key|S}}
| +
|{{key|Mouse Wheel}}
| = Quick Scale
|}
|}
{|
{|
|{{key|&nbsp;D&nbsp;}}
|{{key|&nbsp;D&nbsp;}}
| = Dynamic Settings Menu
| = [[Dynamic Settings]] Menu
|}
|}
{|
{|
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Things that cause errors:
Things that cause errors:
Lots of stuff. Most settings do not like being set to "0".
Lots of stuff. Most settings do not like being set to "0".
In the newest version, there is a bug where you can't move with G (goto). It will just make the camera go to the center of the map.
==Changes==
In version 104 Alpha, there are serval new features added to the editor, such as editing meta data, where you can change min and max players, author, the difficulity and if it is Work In Progress or not. In the file menu there are also new things, such as an easier way to show that you can test your level with F5 aswell as reloading or closing the edior. You can also access the editor using the menu directly.
==Dynamic settings==
{{:Dynamic Settings}}
==Opening Default Levels==
When you go to the Open Levels window, you can only select one map from the default maps (dm_stormynight.map) or any other map you saved yourself. If you want to open all other maps that are used ingame, go to the folder where you saved Cobalt (default C:\Games\Cobalt\) and go to the folder maps. There are all maps in the game. Copy them into maps_dev and you can access those maps by closing and reopening the Open Levels window. Using this technique you could rename one of your maps to the name of a default map (e.g. dm_jazz.map), copy it into maps and play your maps (of course make a backup then). But this isn't required to test your maps sence you can press F5 to test them.
==Creating maps==
To see more on how to create maps goto
[[CreatingMaps]]
[[Category:Editors]]
[[Category:Editors]]