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Metalface MK-1: Difference between revisions

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fandomwiki>Pfm2001
m Grammar corrections and added the official description from the old website.
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[[File:High quality.png|right]]
[[File:High quality.png|right|363x363px]]
''"It's hard to be a metal face. Agent Cobalt has learned as much after finding the '''Space Exploration Foundation''''s lost colonization ship '''The Seed''' at planet X9CSEC5.5B-blue, Trunkopia. It was once built by a one million strong development team back on Earth, but disappeared merely 30 minutes after its subspace jump. Whatever happened on board during its misadventure, sanity was not invited."''
''"It's hard to be a metal face. Agent Cobalt has learned as much after finding the '''Space Exploration Foundation''''s lost colonization ship '''The Seed''' at planet X9CSEC5.5B-blue, Trunkopia. It was once built by a one million strong development team back on Earth, but disappeared merely 30 minutes after its subspace jump. Whatever happened on board during its misadventure, sanity was not invited." - '''Former slogan for the game; no longer reflective of the events in-game'''''
<br><br>
 
[[Agent Cobalt]], the main character of ''Cobalt'', is a [[Metalface MK-1]].
[[Agent Cobalt]], the main character of ''Cobalt'', is a [[Metalface MK-1]].
<br><br>
 
Metalfaces are not exclusively controlled by human players, but can also appear as [[NPC]]s.
Metalfaces are not exclusively controlled by human players, but can also appear as [[NPC]]s.
<br>
 
You can customize your appearance through the '''profile creation''' options.
You can customize your appearance through the '''profile creation''' options.


The official description for Metalfaces on the old website read:
<center>{{Quote|A highly reliable cyborg for long missions with low chance of succcess. Loved for its upstanding morale, positive attitude and charming eyes!|Old Cobalt website<ref name=":0" />}}</center>
 
"A highly reliable cyborg for long missions with low chance of succcess. Loved for its upstanding morale, positive attitude and charming eyes!"<ref name=":0" />


== WASD ==
For the metalfaces in [[Cobalt WASD]], see [[Metalfaces]]
==Requirements<ref name=":0">[https://web.archive.org/web/20111018131517/http://playcobalt.com/]From an archived version of www.playcobalt.com (18 October  2011), as viewed on the left side of the page.</ref>==
==Requirements<ref name=":0">[https://web.archive.org/web/20111018131517/http://playcobalt.com/]From an archived version of www.playcobalt.com (18 October  2011), as viewed on the left side of the page.</ref>==
'''Brains Eligible:'''
'''Brains Eligible:'''
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== Appearance ==
== Appearance ==
===Survival NPC===
===Survival NPC===
Formerly, In the [[Survival]] gamemode, [[Metalface MK-1|Metalfaces]] could spawn.
Formerly, in the [[Survival]] gamemode, [[Metalface MK-1|Metalfaces]] could spawn. They used the default colours, and acted like [[Deathmatch]] [[NPC|bots]].
They used the default coloring, and acted like [[Deathmatch]] [[NPC|bots]].
 
<br>
In [[Survival House]] (Legacy), they would spawn at waves 6, 7, and 9.
In [[Survival House]] (Legacy), they would spawn at waves 6, 7, and 9.


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Player-controlled Metalfaces have 48 Head, Detail, Hand, Feet, and Body colors to choose from, as well as 19 Eye colors, 49 Lid and Socket colors, and 37 Mouth colors.
Player-controlled Metalfaces have 48 Head, Detail, Hand, Feet, and Body colors to choose from, as well as 19 Eye colors, 49 Lid and Socket colors, and 37 Mouth colors.


=== WASD ===
In Cobalt WASD, Metalfaces use default coloring (All blue).


== Gallery ==
== Gallery ==
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==References==
==References==
{{reflist}}