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Metalface MK-1: Difference between revisions

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[[File:High quality.png|right]]
[[File:High quality.png|right|363x363px]]
''"It's hard to be a metal face. Agent Cobalt has learned as much after finding the '''Space Exploration Foundation''''s lost colonization ship '''The Seed''' at planet X9CSEC5.5B-blue, Trunkopia. It was once built by a one million strong development team back on Earth, but disappeared merely 30 minutes after its subspace jump. Whatever happened on board during its misadventure, sanity was not invited." - '''Former slogan for the game; no longer reflective of the events in-game'''''
''"It's hard to be a metal face. Agent Cobalt has learned as much after finding the '''Space Exploration Foundation''''s lost colonization ship '''The Seed''' at planet X9CSEC5.5B-blue, Trunkopia. It was once built by a one million strong development team back on Earth, but disappeared merely 30 minutes after its subspace jump. Whatever happened on board during its misadventure, sanity was not invited." - '''Former slogan for the game; no longer reflective of the events in-game'''''


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You can customize your appearance through the '''profile creation''' options.
You can customize your appearance through the '''profile creation''' options.


{{Quote|A highly reliable cyborg for long missions with low chance of succcess. Loved for its upstanding morale, positive attitude and charming eyes!|Old Cobalt website<ref name=":0" />}}
<center>{{Quote|A highly reliable cyborg for long missions with low chance of succcess. Loved for its upstanding morale, positive attitude and charming eyes!|Old Cobalt website<ref name=":0" />}}</center>


== WASD ==
For the metalfaces in [[Cobalt WASD]], see [[Metalfaces]]
==Requirements<ref name=":0">[https://web.archive.org/web/20111018131517/http://playcobalt.com/]From an archived version of www.playcobalt.com (18 October  2011), as viewed on the left side of the page.</ref>==
==Requirements<ref name=":0">[https://web.archive.org/web/20111018131517/http://playcobalt.com/]From an archived version of www.playcobalt.com (18 October  2011), as viewed on the left side of the page.</ref>==
'''Brains Eligible:'''
'''Brains Eligible:'''
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== Appearance ==
== Appearance ==
===Survival NPC===
===Survival NPC===
Formerly, In the [[Survival]] gamemode, [[Metalface MK-1|Metalfaces]] could spawn. They used the default coloring, and acted like [[Deathmatch]] [[NPC|bots]].
Formerly, in the [[Survival]] gamemode, [[Metalface MK-1|Metalfaces]] could spawn. They used the default colours, and acted like [[Deathmatch]] [[NPC|bots]].


In [[Survival House]] (Legacy), they would spawn at waves 6, 7, and 9.
In [[Survival House]] (Legacy), they would spawn at waves 6, 7, and 9.
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Player-controlled Metalfaces have 48 Head, Detail, Hand, Feet, and Body colors to choose from, as well as 19 Eye colors, 49 Lid and Socket colors, and 37 Mouth colors.
Player-controlled Metalfaces have 48 Head, Detail, Hand, Feet, and Body colors to choose from, as well as 19 Eye colors, 49 Lid and Socket colors, and 37 Mouth colors.


=== WASD ===
In ''Cobalt WASD'', NPC Metalfaces use default coloring (all blue), but the player can pick other cool colors, such as purple and green, as well.


== Gallery ==
== Gallery ==
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==References==
==References==
{{reflist}}

Latest revision as of 14:51, 10 August 2025

"It's hard to be a metal face. Agent Cobalt has learned as much after finding the Space Exploration Foundation's lost colonization ship The Seed at planet X9CSEC5.5B-blue, Trunkopia. It was once built by a one million strong development team back on Earth, but disappeared merely 30 minutes after its subspace jump. Whatever happened on board during its misadventure, sanity was not invited." - Former slogan for the game; no longer reflective of the events in-game

Agent Cobalt, the main character of Cobalt, is a Metalface MK-1.

Metalfaces are not exclusively controlled by human players, but can also appear as NPCs.

You can customize your appearance through the profile creation options.

A highly reliable cyborg for long missions with low chance of succcess. Loved for its upstanding morale, positive attitude and charming eyes!
~ Old Cobalt website[1]

WASD

For the metalfaces in Cobalt WASD, see Metalfaces

Requirements[1]

Brains Eligible:

  • Aged 15-95 years
  • Both male and female!
  • Mentally healthy - No exceptions!
  • Bodily shortcomings not a problem!

Package Includes:

  • Memory wipe of past life! (Optional)
  • A guaranteed adventure!
  • A second chance!

The following voids warranty:

  • Rolling
  • Use of jet shoes indoors
  • Changing radio channel
  • Utilizing jet bikes
  • Compressing leg joints
  • Unsanctioned tapping of the feet
  • Walking against conveyour belts
  • Using the Sloth-Grip™ hands for Climbing
  • Throwing boomerangs
  • Opening the eye-utility hatches

Appearance

Survival NPC

Formerly, in the Survival gamemode, Metalfaces could spawn. They used the default colours, and acted like Deathmatch bots.

In Survival House (Legacy), they would spawn at waves 6, 7, and 9.

Deathmatch/Plug Slam Bot

In Deathmatch and Plug Slam, Metalface NPCs can have different colors, including different eye colors.

Player-Controlled

Player-controlled Metalfaces have 48 Head, Detail, Hand, Feet, and Body colors to choose from, as well as 19 Eye colors, 49 Lid and Socket colors, and 37 Mouth colors.


References

  1. 1.0 1.1 [1]From an archived version of www.playcobalt.com (18 October 2011), as viewed on the left side of the page.