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Patch Notes: v102 Alpha: Difference between revisions

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* Rolling now slows down reloading by a significant amount..
* Rolling now slows down reloading by a significant amount..
* Simply moving against a conveyor belt will now move you, even if you are not grabbing it like a wall grab.
* Simply moving against a conveyor belt will now move you, even if you are not grabbing it like a wall grab.
* Added more upgrades to [[slugger revolver]], [[Slugger Semi|slugger cobra]], [[Slugger Pipe]] and [[Slugger Shotgun|slugger breacher]].
* Added more upgrades to [[Slugger Revolver]], [[Slugger Semi|Slugger Cobra]], [[Slugger Pipe]] and [[Slugger Shotgun|Slugger Breacher]].
* [[Slugger revolver]] now starts as it should with no extended barrel, so there are now 2 levels. Tweaked it so that starting point is lower than normal, and ending point with max is higher than before.
* [[Slugger revolver]] now starts as it should with no extended barrel, so there are now 2 levels. Tweaked it so that starting point is lower than normal, and ending point with max is higher than before.
* Tweaked all [[Upgrade Bench|upgrade]] prices so that more expensive guns have more expensive upgrades. This is because I want it to be less obvious to get them, so that alternative spending possibilities are considered, and also follow better with the economy that you have when being able to afford expensive guns.
* Tweaked all [[Upgrade Bench|upgrade]] prices so that more expensive guns have more expensive upgrades. This is because I want it to be less obvious to get them, so that alternative spending possibilities are considered, and also follow better with the economy that you have when being able to afford expensive guns.
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* The switches for the doors on the survival maps are now only usable by players.
* The switches for the doors on the survival maps are now only usable by players.
* Fixed mouse being visible when it shouldn’t
* Fixed mouse being visible when it shouldn’t
'''Non-documented changes (tested):'''
*[[Shroom]]s are no longer carry only spikes, even if they still have only spikes in official maps
<noinclude>[[Category:Patch notes]]</noinclude>