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Patch Notes: v105 Alpha: Difference between revisions

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Alterations:
'''Alterations:'''


    bots will now randomly pick between the available actors
* [[NPC|Bots]] will now randomly pick between the available actors.
    teleport and entrance targets can now handle multiple matches. Picked one is random if many.
* Teleport and entrance targets can now handle multiple matches. Picked one is random if many.
    sped up vendor purchase speed slightly
* Sped up [[Vending Machine|vendor]] purchase speed slightly.
    improved/updated space/nightsky rendering
* Improved/updated space/nightsky rendering.
    new map bird temple!
* New map: [[Bird Temple]]!
* New map: [[Back]]!


Bug-Fixes:
'''Bug-Fixes:'''


    Pressing T after having a gamepad connected in the editor no longer crashes.
* Pressing T after having a gamepad connected in the editor no longer crashes.
    going back and forth from the editor and menu could sometimes stop your keyboard from being able to control the menu
* Going back and forth from the editor and menu could sometimes stop your keyboard from being able to control the menu.
    Fixed editor crashing when making new locales.
* Fixed editor crashing when making new locales.
    copying tiles from multiple layers would crash the editor
* Copying tiles from multiple layers would crash the editor.
    tiles that are hidden as secrets now create their physics when discovered
* Tiles that are hidden as secrets now create their physics when discovered.
    big gui in the editor now turns into multi column
* Big gui in the editor now turns into multi column.
    custom teams now work better
* Custom teams now work better.
    some resolutions would have some overlap in the menu when selecting map.
* Some resolutions would have some overlap in the menu when selecting map.
    tile browser could have too big a surface in higher resolutions.
* Tile browser could have too big a surface in higher resolutions.
    editor failed to save and restore current selected layer
* Editor failed to save and restore current selected layer.
    certain ai concept could crash the game with certain actors due to a ai-concept default value initialization bug.
* Certain ai concept could crash the game with certain actors due to a ai-concept default value initialization bug.
    ai would sometimes get stuck doing nothing.
* Ai would sometimes get stuck doing nothing.
    some optimizations regarding actor updates and theme updates.
* Some optimizations regarding actor updates and theme updates.
    optimization for tile removal when using rain.
* Optimization for tile removal when using rain.
    debris heads are now considered part of the max debris count and will be removed as such.
* Debris heads are now considered part of the max debris count and will be removed as such.
    possible to select the same tile again in the tile browser now and have it close.
* Possible to select the same tile again in the tile browser now and have it close.
    space door sound was stereo and always very loud.
* Space door sound was stereo and always very loud.
    rotation bug for fixed rotation tiles.
* Rotation bug for fixed rotation tiles.
    smoothened menu preview loading
* Smoothened menu preview loading.
 
[[Category:Patch notes]]