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Patch Notes: v118 Alpha: Difference between revisions

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Created page with "== v118 Alpha == ''Released January 25th, 2013'' '''Alterations:''' *Desert Wind actually updated now… *Game now uses Dirext X by default again. You can use Open GL by che..."
 
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*Corrected some deflect speed impulses
*Corrected some deflect speed impulses
*Improved logic for certain pickup weapon decisions
*Improved logic for certain pickup weapon decisions
[[Category:Patch notes]]

Latest revision as of 10:58, 7 August 2025

v118 Alpha

Released January 25th, 2013

Alterations:

  • Desert Wind actually updated now…
  • Game now uses Dirext X by default again. You can use Open GL by checking the Force Open GL checkbox in game options in the launcher.
  • Added price changes to upgrade levels.
  • Re-added dm_rooftops with increased performance and visual clarity adjustments
  • More accurate explosion damage in respect to penetrating multiple small enemies.
  • Added more tiles!

Bug-Fixes:

  • Delivering the plug by touch now works properly
  • fixed Safest Gate crash
  • Fixed laser alarms incorrectly showing a disabled lightning icon
  • Fixed phaser and jet shoe bullets being able to bounce on bouncepads.
  • Fixed flickering mouse
  • Fixed lua crash when pressing keys outside fields in launcher
  • Fixed split screen hud and light error
  • Fixed split screen sound missing
  • Opening doors sneaking is now more accurate and takes duck-walking into consideration too
  • Turned automatic controller timeout into a config option so that when you play many people in challenge, the controllers don’t get disabled while waiting.
  • Multi-kill combo texts now spawn just 1 text for the whole multi kill
  • Shield belt battery should now properly be listed
  • Corrected some deflect speed impulses
  • Improved logic for certain pickup weapon decisions