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Safest Gate: Difference between revisions

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The player(s) is/are started in a large building-like structure with two floors.<br>On the upper floor there are a [[Vending Machine|gun shop]], a [[Volt Converter]] for loot, and a [[Upgrade Bench]] for upgrading equipment. Also, there are two window-like openings, one on each side, which can be used to leave the building.<br>On the lower floor there is a ammo shop and two doors with corresponding levers.<br>Before leaving the building, make sure that at least one door is unlocked, because you cannot re-enter the building through the upper "windows", effectively locking you out of the building.
The player(s) is/are started in a large building-like structure with two floors.<br>On the upper floor there are a [[Vending Machine|gun shop]], a [[Volt Converter]] for loot, and a [[Upgrade Bench]] for upgrading equipment. Also, there are two window-like openings, one on each side, which can be used to leave the building.<br>On the lower floor there is a ammo shop and two doors with corresponding levers.<br>Before leaving the building, make sure that at least one door is unlocked, because you cannot re-enter the building through the upper "windows", effectively locking you out of the building.
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On the left side of the [[map]] there is a [[Nano Shower]] as well as [[Vending Machines]] for [[Stick Grenade]]s and [[Shield Belt]] Batteries.<br>On the right side of the [[map]] there also is a [[Nano Shower]] as well as an entrance to a building in which you can find another [[Volt Converter]], ammo shop and [[Vending Machine|weapons shop]].
On the left side of the [[map]] there is a [[Nano Shower]] as well as [[Vending Machines]] for [[Stick Grenade]]s and [[Flashbang]]s.<br>On the right side of the [[map]] there also is a [[Nano Shower]] as well as an entrance to a building in which you can find another [[Volt Converter]], ammo shop and [[Vending Machine|weapons shop]].
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From the moment the player leaves the house [[Metalface]] is attacked by enemies such as [[bird]]s, [[Shroom]]s and [[Spikebird]]s. All other enemies are locked behind a wall which first has to be blown up in order to enter the area behind it. To do so, you have to activate a lever being located inside the building on the right side of the map.
From the moment the player leaves the house [[Metalface]] is attacked by enemies such as [[bird]]s, [[Shroom]]s and [[Spikebird]]s. All other enemies are locked behind a wall which first has to be blown up in order to enter the area behind it. To do so, you have to activate a lever being located inside the building on the right side of the map.
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== Trivia ==
== Trivia ==
*[[Safest Gate]] was not included in the [[Patch Notes: v100 Alpha|v100 Alpha]] version of Cobalt. It originally was a custom map created by '''Kinten''' (an Oxeye Games developer) and uploaded to the <span class="plainlinks">[http://www.cobaltforum.net Cobalt Forum]</span>, due to the fact that "...the autoupdater is a bit bugged out at the moment [and] I'll (Kinten) have to post my maps [on the forum]."
*[[Safest Gate]] was not included in the [[Patch Notes: v100 Alpha|v100 Alpha]] version of Cobalt. It originally was a custom map created by '''Kinten''' (an Oxeye Games developer) and uploaded to the <span class="plainlinks">[http://www.cobaltforum.net Cobalt Forum]</span>, due to the fact that "...the autoupdater is a bit bugged out at the moment [and] I'll (Kinten) have to post my maps [on the forum]."
*As of [[Patch Notes: v102 Alpha|v102 Alpha]], the left door of the spawn-building is not lockable anymore. The lever is still existent, but it has no effect.