Survival House: Difference between revisions
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== Map Description == | == Map Description == | ||
The player is started in a small house like structure complete with a gun shop, ammo shop, volt converter for loot, and a workbench for upgrading equipment. From the moment they leave the house the player is attacked by progressively harder enemies. On top of the building in the middle, one can find a hidden shop that supplies explosives and ammunition. At the far end of the map is where most of the enemies spawn. A nano shower for repairing metalface is available in the center along with a lift for increased jump height. | The player is started in a small house like structure complete with a gun shop, ammo shop, volt converter for loot, and a workbench for upgrading equipment. From the moment they leave the house the player is attacked by progressively harder enemies. On top of the building in the middle, one can find a hidden shop that supplies explosives and ammunition. At the far end of the map is where most of the enemies spawn. A nano shower for repairing metalface is available in the center along with a lift for increased jump height. | ||
== Shops == | |||
The shop at the spawn house sell the following things : | |||
*[[Flashbang]] | |||
*[[Grenade Gun]] | |||
*[[Gyrojet Gun]] | |||
*[[Jet Shoes]] | |||
*[[Matter Army Issue]] | |||
*[[Plasma Pistol]] | |||
*[[Shield Belt]] | |||
*[[Shield Belt]] Battery | |||
*[[Slugger Assault]] | |||
*[[Slugger Breacher]] | |||
*[[Slugger Cobra]] | |||
*[[Slugger Pipegun]] | |||
*[[Slugger Revolution]] | |||
*[[Slugger Revolver]] | |||
*[[Spike Bow]] | |||
*[[Stick Grenade]] | |||
The hidden shop at the top of the center building sell the following things : | |||
*Ammo Crate | |||
*[[Beam Gun]] | |||
*[[Blaster Gun]] | |||
*[[Matter Assault]] | |||
*[[Matter Cannon]] | |||
*[[Matter Police Issue]] | |||
*[[Missile Launcher]] | |||
*[[Phaser]] | |||
*[[Plasma Striker]] | |||
*[[Shield Belt]] | |||
*[[Shield Belt]] Battery | |||
*[[Spiked Mine]] | |||