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Blaster Ballet: Difference between revisions

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{{deathmatch infobox
{{deathmatch infobox
| authorname = Oxeye
| authorname = Oxeye
| originalauthorname = Oxeye
| teams = FFA
| teams = FFA
| hulltheme = Blaster Dancer
| characterpreset = Blaster Jumper
| shieldstheme = Random
| shieldstheme = None
| pickups = Fixed
| spawnedweapons = Map Specific
| weaponstheme = Random
| spawnedthrowables = Map Specific
| throwablestheme = Space Dance
| spawnedequipment = Map Specific (none)
| equipmenttheme = Random
| spawnedmelee = Map Specific (none)
| spawnedconsumables = Map Specific
| music = Space Dance
}}
}}
<br/>
<br/>
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'''Blaster Ballet''' is a [[Deathmatch]] [[map]] introduced in [[Patch Notes: v100 Alpha|v100 Alpha]].<br>
'''Blaster Ballet''' is a [[Deathmatch]] [[map]] introduced in [[Patch Notes: v100 Alpha|v100 Alpha]].<br>
This map features a very unique gameplay in which the [[Blaster Gun]] and the [[Phaser]] are the main weapons the players are given, this causing more fast-paced matches thanks to the use of the blaster/phaser-jumping technique (Which consists in rolling then shooting  to your own feet, resulting in the player doing quite a big jump).
This map features a very unique gameplay in which the [[Blaster Gun]] and [[Phaser]] are the main weapons the players are given. This evokes more fast-paced matches thanks to the use of the blaster/phaser-jumping technique (Which consists of timing a shot to the ground while rolling, resulting in the player making higher and stronger jumps).


==Featured fixed [[Pickups]]==
==Starting Weapons==
*[[Stick Grenade]]
*[[Blaster Gun]] with no extra upgrades
*[[Phaser gun]] with Super Charger Lv1 upgrade enabled
 
==Starting Equipment==
Blaster Jumper character preset containing:
*Full [[Explorer]] Hull set
*[[Jet shoes]]
 
==Featured [[Pickups]]==
 
===Throwables===
*[[Stick Grenade]] x2
*[[Chemical Vial]]
*[[Chemical Vial]]
*[[Energy Baton]]
 
*[[Energy Dish]]
===Other===
**[[Upgrade]]


==Gameplay Video==
==Gameplay Video==
<center>
*Gameplay from the old version of the map<br>
{{#ev:youtube| Ap06rrOeak4}}
{{#ev:youtube| Ap06rrOeak4}}
</center>
*Gameplay from the new version of the map (played in version v266 GOLD)<br>
needed
 
 
==Trivia==
*The very old incarnation of the map (originating from [[Patch Notes: v100 Alpha|v100 Alpha]]) had [[Energy Baton]] featured in the pickups.
*In a very old version of the game, the character preset was named Blaster Dancer. Now it's Blaster Jumper.

Revision as of 20:22, 7 February 2020



Blaster Ballet
Information
Author Oxeye
Gamemode Deathmatch
Teams FFA
Starting Hull {{{hulltheme}}}
Shield type None
Pickup spawns {{{pickups}}}
Spawned weapons {{{weaponstheme}}}
Spawned Throwables {{{throwablestheme}}}
Spawned Equipment {{{equipmenttheme}}}


"When it was discovered that the Blaster Gun could propel metalfaces things went downhill for this lab..."

Blaster Ballet is a Deathmatch map introduced in v100 Alpha.
This map features a very unique gameplay in which the Blaster Gun and Phaser are the main weapons the players are given. This evokes more fast-paced matches thanks to the use of the blaster/phaser-jumping technique (Which consists of timing a shot to the ground while rolling, resulting in the player making higher and stronger jumps).

Starting Weapons

Starting Equipment

Blaster Jumper character preset containing:

Throwables

Other

Gameplay Video

  • Gameplay from the old version of the map
  • Gameplay from the new version of the map (played in version v266 GOLD)

needed


Trivia

  • The very old incarnation of the map (originating from v100 Alpha) had Energy Baton featured in the pickups.
  • In a very old version of the game, the character preset was named Blaster Dancer. Now it's Blaster Jumper.