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fandomwiki>Pfm2001 m Clarified that this gamemode no longer exists. |
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This article | {{stub}}This article describes a gamemode that no longer exists. | ||
[[File:bounty.png|400px|thumb|A normal game in the game mode bounty. Played on the map [[Rumble in Trunkopolis]]]] | [[File:bounty.png|400px|thumb|A normal game in the game mode bounty. Played on the map [[Rumble in Trunkopolis]]]] | ||
[[Bounty]] | [[Bounty]] was a game mode introduced in [[Patch Notes: v103 Alpha|v103 Alpha]]. The goal was to get a specific amount of [[Volts]] with [[Loot]] laying around the map or by killing other [[Metalface MK-1|players]], which would drop their collected [[loot]] upon death. [[Loot]] would have to be brought to a [[Volt Converter]] in order to gain volts. The first player or team to collect the specified amount of volts was the winner. At the top of the screen there was a bar showing how many [[Volts]] you have already collected and how many more you would have if you converted everything you had collected. | ||
==Maps== | ==Maps== | ||
The | The Bounty gamemode is not included in the game as of [[Version History|v123 Alpha]], and though it was speculated to return as [[Survival]] and/or [[Deathmatch]], the feature did not return. | ||
[[Category:Game modes]] | [[Category:Game modes]] | ||
Revision as of 00:21, 10 December 2019
This article is a stub. You can help Cobalt Wiki by expanding it. |
This article describes a gamemode that no longer exists.

Bounty was a game mode introduced in v103 Alpha. The goal was to get a specific amount of Volts with Loot laying around the map or by killing other players, which would drop their collected loot upon death. Loot would have to be brought to a Volt Converter in order to gain volts. The first player or team to collect the specified amount of volts was the winner. At the top of the screen there was a bar showing how many Volts you have already collected and how many more you would have if you converted everything you had collected.
Maps
The Bounty gamemode is not included in the game as of v123 Alpha, and though it was speculated to return as Survival and/or Deathmatch, the feature did not return.