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Bugs: Difference between revisions

From Cobalt Wiki
fandomwiki>Aconitin
redone stuff...still on it
fandomwiki>Aconitin
finished basic setup
Line 32: Line 32:
*Profiles, session data and other saved data can't be created when running the game in user-mode (ie: not admin mode). [Fix available]
*Profiles, session data and other saved data can't be created when running the game in user-mode (ie: not admin mode). [Fix available]
*When attempting to open a map in DEV MODE by clicking it repeatedly, the game will freeze and crash.
*When attempting to open a map in DEV MODE by clicking it repeatedly, the game will freeze and crash.
== Unconfirmed Bugs ==
*In survival with x-box controller, I bought a matter pistol and for some reason I was shooting non-stop.
*when you spammed jump, you just kept jumping,not landing.
*AI has a hard time going from the bottom area to the top area(Not the small platform) and vice versa on Blaster Ballet. They just go left and right, left and right.
*if you spam weapon selection buttons while holding a plug causes Metalface to go backwards slowly. It seems he is supposed to throw the plug, but keeps on catching it. (if you run while pressing the weapon selection buttons, then Metalface throws the plug). Doing this while jumping against a wall can cause Metalface to hover in air and move upwards.
*in the Missile Punching tutorial room with bullet time disabled, the game usually crashes and closes after 5-10 min, without any error message. (there is a windows message, but no game message. It might be because of my computer, and not the game).
*Ninja's are partially invisible while they are standing in the spawn booth, when you play with shaders on.
*in v102 the voodoo map causes a lua script error.
*opening the controller menu during bullet time causes the menu sound effects to become low pitched. (it will even continue being low pitched when leaving a match using the "Main menu" option in the controller menu.)
*rain sound effect continues in the main menu, when leaving a match using the "main menu" option in the controller menu.
*rain sound effect continues if the game window becomes inactive while the controller menu is up.
*you can change Player health mid-game, by using the "Main menu" (in controller menu) and "return to game" option (in the main menu). (This can easily be used to cheat with highscores)
*bullet time will activate if the jet shoes' flames hits a bounce pad.
*anything moving at high speed will fall through girders. ANYTHING.
== Fixed Bugs ==
''as of [[version History|v102 Alpha]]''
* Blowing up by a [[Thermal Bomb|bomb]] no longer screws up the next life.
* Fixed crash with trying to join a controller with a removed preset
* Plasma assault upgrade names.
* Fixed stage selection loading everything too early.
* Shop windows could be outside of level
* Laser pointer getting smoke as laser pointer.
* Fixed enemies being included in the aim over mechanic cause you to raise the gun above enemies instead of pointed against them.
* Bounced and deflected projectiles now correctly generate bullet time
* Fixed left gas bouncer in position on windy valley.
* Added repair broken weapon ai.
* Fixed hanging cords gathering speed invisibly, making them jump like crazy when activated. This would often make them render incorrectly too.
* Max upgrade level upgrades could be left in the upgrade bench.
* Did some optimizations for larger scale actor and ai code which in practice should mean smoother fps at later survival tiers.
* Fixed not being able to arrange bots into teams a second time without restarting the game.
* Sound at volume 0 now actually doesn’t play the samples. Also, made the sound volume curve exponential so that it has greater precision at low values.
* Strange rolling down wall and then not being able to slide up it again bug fixed.
* Fixed buying weapon, buying upgrade, and then buying the same type of gun again.
* Improved transition to main menu with transparent menu disabled.
* Fixed upgrades not being buyable with many of the same gun. Still a bit iffy, but at least it works.
* Added suicide distance ai to grenades.
* Bots should not drop plug for the purpose of throwing it against projectiles now.
* Hud elements are now adapted to screen resolution which fixes things like shops being outside of the screen.
* Reload animations to shroom and bird.
* Shroom not sticking to ground after punch anymore as well as wall climbing more reliable.
* The switches for the doors on the survival maps are now only usable by players.
* Fixed mouse being visible when it shouldn’t
ps are now only usable by players.
*fixed mouse being visible when it shouldn’t
''as of [[Version History|v101 Alpha]]''
*When in the shop (survival gamemode) go to the Esc. menu and then when you exit the menu, you will be unable to exit the shop until you're harmed. [Official fix]
*Bots mysteriously freeze, but once hit they will once again animate and attack. [Official fix]
*When any item falls into lava, it will bob around and float rather than despawn. [Official fix]
*After opening a safe, no controls function but running left and right and using F[number]. [Official fix]
*if you run to the right while your jumping and rolling, you go faster and faster and faster, to the left it wont work though. [Video (v100a): www.youtube.com/watch?v=nvcg0Bzfhqw] [Official fix]
*Launcher becomes unresponsive for a small while after logging in. [Official fix with new launcher]