Bugs: Difference between revisions
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*Audio spam will sometimes occur for unknown reasons, game must be restarted to stop the sounds. | *Audio spam will sometimes occur for unknown reasons, game must be restarted to stop the sounds. | ||
*Returning to the main menu from Testing Mode (F5) can cause the game to produce many bugs as follows: | *Returning to the main menu from Testing Mode (F5) can cause the game to produce many bugs as follows: | ||
**Wait for game to return you to main menu, then press F7 then F5. Produces this: [ | **Wait for game to return you to main menu, then press F7 then F5. Produces this: [http://i.imgur.com/ZV1GX.png Image] | ||
**After previous step, press F5 again: [ | **After previous step, press F5 again: [http://i.imgur.com/H7Yxz.png Image] | ||
**From there, enter Testing Mode (F5) and press F6 and you can cycle through all editors. Graphical bugs begin to appear everywhere. [ | **From there, enter Testing Mode (F5) and press F6 and you can cycle through all editors. Graphical bugs begin to appear everywhere. [http://i.imgur.com/oPGs9.png Image] | ||
**When you return to the editor from the main menu, more graphical errors. [ | **When you return to the editor from the main menu, more graphical errors. [http://i.imgur.com/mKhTh.png Image] | ||
**You can also use the editor behind the menu. [ | **You can also use the editor behind the menu. [http://i.imgur.com/MVxh9.png Image] | ||
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*Some of the bots twitch out if they are on an incline and you move above or below them ... they seem to get confused as to what direction they should move in and keep turning left / right / left / right (Pathfinding bug). | *Some of the bots twitch out if they are on an incline and you move above or below them ... they seem to get confused as to what direction they should move in and keep turning left / right / left / right (Pathfinding bug). | ||
*Overlapping graphics can cause a noticeable lensing effect. | *Overlapping graphics can cause a noticeable lensing effect. | ||
*Physics on security bots flip out when they shoot a railgun upwards | *Physics on security bots flip out when they shoot a railgun upwards [http://www.youtube.com/watch?v=dDKFG8TzdO4 Video]. | ||
*In capture the plug, the bots would get the plug then run around in the enemy base without actually leaving it. | *In capture the plug, the bots would get the plug then run around in the enemy base without actually leaving it. | ||
*Many in-game SFX may be extremely quiet or entirely unheard, however this is not the case for all in-game SFX. | *Many in-game SFX may be extremely quiet or entirely unheard, however this is not the case for all in-game SFX. | ||
*AI goes nuts if you do a deathmatch and everyone is on the same team. | *AI goes nuts if you do a deathmatch and everyone is on the same team. | ||
*There is no case for a tie in CTP/deathmatch, showing the first team to score as the winner by default. [Images: 1/2] | *There is no case for a tie in CTP/deathmatch, showing the first team to score as the winner by default. [Images: 1/2] | ||
*Punching birds (uncharged) sometimes cause the bird to get pushed back at projectile speed. | *Punching birds (uncharged) sometimes cause the bird to get pushed back at projectile speed. | ||
*rolling when a bird is touching you/on your head sometimes cause metalface to lose health regardless of any attack animation or delay. | *rolling when a bird is touching you/on your head sometimes cause metalface to lose health regardless of any attack animation or delay. | ||
*if you aim at a stickgrenade's "spawn point" (with crouch or sneak) when a stick grenade is about to reappear, then it will aim at the stick grenade. [ | *if you aim at a stickgrenade's "spawn point" (with crouch or sneak) when a stick grenade is about to reappear, then it will aim at the stick grenade. [http://imgur.com/LRAoC Image 1][http://imgur.com/cjcuD Image 2] | ||
*plugs can fall through the floor somehow . I'm not sure how it happened, but I was practicing grenade throws when it happened. The grenades might have rolled into to plug too fast to cause this or something. [ | *plugs can fall through the floor somehow . I'm not sure how it happened, but I was practicing grenade throws when it happened. The grenades might have rolled into to plug too fast to cause this or something. [http://imgur.com/eYg3q Image 1][http://imgur.com/dsR77 Image 2] | ||
*The usage of CCTV-like items (as displayed in Safest Gate) results in the picture not being correctly attached to the frame of the screen, and when changing resolution the size changes as well. | *The usage of CCTV-like items (as displayed in Safest Gate) results in the picture not being correctly attached to the frame of the screen, and when changing resolution the size changes as well. | ||
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'''Other Bugs''' | '''Other Bugs''' | ||
*Profiles, session data and other saved data can't be created when running the game in user-mode (ie: not admin mode). | *Profiles, session data and other saved data can't be created when running the game in user-mode (ie: not admin mode). | ||
*When attempting to open a map in DEV MODE by clicking it repeatedly, the game will freeze and crash. | *When attempting to open a map in DEV MODE by clicking it repeatedly, the game will freeze and crash. | ||
== Unconfirmed Bugs == | == Unconfirmed Bugs == | ||