Challenge: Difference between revisions
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'''Challenge''' is a | As of [[Version History|v123 Alpha]] '''Challenge''' is a group of 3 sub-gamemodes, each one with different objectives. Unlike in [[Patch_Notes:_v122_Alpha|v122 Alpha]], all maps are unlocked from the beggining and they are no longer organized in sets. The three challenge gamemodes that exist as of v123 are '''Combat''', '''Puzzle''' and '''Speed'''. | ||
==Combat Challenges== | |||
Combat challenges can have different objectives, but all rely on a 'target' system. Usually, you'll need to free prisioners or kill certain enemies to complete the map, but if you run out of time from the top-right corner timer, you will fail the challenge. | |||
===Combat Maps=== | |||
*[[Clean up Job]] | |||
*[[Felishroom Ransom]] | |||
*[[hostageSituation]] | |||
*[[Predator Lake]] | |||
*[[Scientist of Destruction]] | |||
*[[Theft Requisition]] | |||
*[[TowerOfDeath]] | |||
*[[Tundra]] (?) | |||
==Puzzle Challenges== | |||
So far puzzle challenges are an unknown type of challenges. | |||
==Speed Challenges== | |||
On speed challenges, the timer is all that counts! Get to the end of the map using the less time possible! | |||
===Speed Maps=== | |||
*[[Cat Peak]] | |||
*[[Andromeda Slopes]] | |||
*[[A Message from Leaf]] | |||
*[[Avalanche]] | |||
*[[Broken Lake]] | |||
*[[Fort Furnace]] | |||
*[[Molten Jump Canyon]] | |||
*[[Hottest Run]] | |||
*[[Matter of Trust]] | |||
*[[Energy and Matter]] | |||
*[[Elevator Dive]] | |||
*[[Reluctant Runner]] | |||
*[[Burning Matter]] | |||
*[[A Walk Home]] | |||
*[[Cerebral Obstacle]] | |||
*[[Brain Cave]] | |||
*[[Cortex Zigzag]] | |||
[[Category:Game modes]] | [[Category:Game modes]] | ||