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Deathmatch: Difference between revisions

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[[Deathmatch]] is a game mode first introduced in [[Patch Notes: v100 Alpha|v100 Alpha]]. In [[Deathmatch]], teams fight against each other trying to kill the opposing team more times than they get killed. Up to 8 players can play. Deathmatch allows you to pick from 4 teams, green, red, blue, and yellow.
'''Deathmatch''' is a game mode first introduced in [[Patch Notes: v100 Alpha|v100 Alpha]]. As of [[Patch Notes: v123 Alpha|v123 Alpha]], both '''deathmatch''' and [[Survival|survival]] gamemodes recieved a revamp; now, there are no teams in deathmatch, and each player must fight alone vs all the other players.
In the old Deathmatch mode, teams fight against each other trying to cooperatively get a certain number of kills.


==v123 Deathmatch revamp==
As of v123, there now exist many options to choose while in the menu that will modify how you play. Said options can be accessed by switching the 'use map settings' option to 'customized', then enter the 'edit settings' menu.
*Dynamic pickups
*Starting shield
*Starting hull
*Spawned weapons
*Spawned throwables
*Spawned pickups


==Maps==
==Maps==
You can see a complete list of maps sorted by gamemode [[Map#Deathmatch_maps|here]].
======''See also -> [[Map]]''======
*[[Blaster Ballet]]
*[[Cannon Dungeon]]
*[[Desert]]
*[[Gladiator]]
*[[Rocket City]]
*[[Secret Hideout]]
*[[Smooth Jazz]]
*[[Space Zone]]
*[[Tequilla]]
*[[Tomb]]
*[[Tower]]


== Trivia ==
==Old Deathmatch==
In the "maps_dev" folder you can find a map called [[Stormynight]]. It was most likely made by Frall.
Before the v123 Deathmatch revamp, deatmatch maps were played in teams and always 'using the map settings' (since there was no other option back then). The objective was still the same.


[[Category:Game modes]]
[[Category:Game modes]]