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Deathmatch: Difference between revisions

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'''Deathmatch''' is a game mode first introduced in [[Patch Notes: v100 Alpha|v100 Alpha]]. As of [[Patch Notes: v123 Alpha|v123 Alpha]], there are no teams by default in Deathmatch (though, they can be set before starting the match).
'''Deathmatch''' is a game mode first introduced in [[Patch Notes: v100 Alpha|v100 Alpha]]. As of [[Patch Notes: v123 Alpha|v123 Alpha]], there are no teams by default in Deathmatch (though, they can be set before starting the match).
In the old Deathmatch mode, teams fought against each other trying to cooperatively get a certain number of kills.
==v123 Deathmatch revamp==
As of v123, there now exist many options to choose while in the menu that will modify how you play. Said options can be accessed by switching the 'use map settings' option to 'customized', then enter the 'edit settings' menu.
*Dynamic/static pickups
*Starting [[Hulls|Suit]]
*Starting [[Shield Belt|Shield]]
*Spawned [[Raged|Weapons]]
*Spawned [[Throwables]]
*Spawned [[Equipment]]
As of v125, more options are being added to allow using the new types of weapons:
*Spawned [[Melee]]
<br>
==[[Map|Maps]]==
==[[Map|Maps]]==
{{Deathmatch Maps List}}
{{Deathmatch Maps List}}
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No official map uses the dm_ gamemode anymore, as they have all been updated to d_.
No official map uses the dm_ gamemode anymore, as they have all been updated to d_.
You can still install user maps that use this gamemode (their prefix is dm_ instead of d_) and the maps will still work as they did.
You can still install user maps that use this gamemode (their prefix is dm_ instead of d_) and the maps will still work as they did.
Custom deathmatch worked as if each character got it's own team that it was championing for points. You can still apply teams to regular deathmatch, however deathmatch will work at default as if there are no teams, and each player/character is earning their own points, for themselves only.


[[Category:Game modes]]
[[Category:Game modes]]