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Game modes: Difference between revisions

From Cobalt Wiki
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Cobalt offers many different '''Gamemodes''' to choose from while playing. They make the most fun when played with a friend and a second controller, but can also be played alone.
Cobalt offers many different '''Gamemodes''' to choose from while playing. They make the most fun when played with a friend and a second controller, but can also be played alone.
You can see a list of all official maps classified by gamemode [[Map|here]].
You can see a list of all official maps classified by gamemode [[Map|here]].
As of [[Version History|v123 Alpha]], some gamemodes are different. However, you can still play the old gamemodes via the 'user maps' menu.


==[[Challenge|Challenge modes]]==
==[[Challenge|Challenge modes]]==
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So far puzzle challenges are an unknown type of challenges.
So far puzzle challenges are an unknown type of challenges.
===[[Challenge#Speed Challenges|Speed Challenges]]===
===[[Challenge#Speed Challenges|Speed Challenges]]===
On speed challenges, the timer is all that counts! Get to the end of the map using the less time possible!
On speed challenges, the timer is all that counts! Get to the end of the map using the less time possible! (Note: You must reach the end alive!)
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==[[Deathmatch]]==
==[[Deathmatch]]==
In [[Deathmatch]], you win by scoring a certain number of kills before any of the enemies does so.
In [[Deathmatch]], you win by scoring a certain number of kills before any of the enemies does so.
===[[Deathmatch#Old Deathmatch|Old Deathmatch]]===
==[[Custom Deathmatch]]===
Before [[Version History|v123 Alpha]] came out, deathmatch was played with teams. The goal was still the same, but the kills were counted as team total.
The old version of the deathmatch gamemode was played in teams only, and while it didn't have the new features that Deathmatch can offer, it allowed for a lot more customization in terms of spawning loadouts and loot drop.
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==[[Survival]]==
==[[Waves Survival]]==
As of [[Version History|v123 Alpha]], Survival was completly revamped. Survival now counts with a dynamic shop, gambling, smaller maps, and enemies are fought in waves. Most maps also contain a boss that will spawn at a certain wave.
As of [[Version History|v123 Alpha]], [[Survival]] was completly revamped. Survival now counts with a dynamic shop, gambling, smaller but more intense maps, and enemies are fought in waves. Most maps also contain a boss that will spawn at a certain wave.
===[[Survival#Custom_survival|Old Survival]]===
==[[Classic Survival]]==
In the old (v122c Alpha and previous) Survival mode, you will need to kill your enemies, gather the loot, and spend it on equipment, so you can survive for a longer period of time. The final score is based on kills and volts converted (Note: High scores list is only affected by volts converted, but will also display kills).
The original [[Survival]] mode. More adventure-like, with all shops being physical, hidden secrets, (usually) bigger maps, and an endless duration.
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==[[Bounty]]==
==[[Bounty]]==
In [[Bounty]], your goal is to be the first to reach a defined number of volts by collecting loot and bringing it to the converter. As of [[Version History|v123 Alpha]], bounty isn't included in the game, since, according to the devs, they are trying to revamp bounty too.
In [[Bounty]], your goal is to be the first to reach a defined number of volts by collecting loot and bringing it to the converter. As of [[Version History|v123 Alpha]], bounty isn't included in the game, since, according to the devs, they are looking into how to revamp bounty too.
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[[Category:Game modes]]
[[Category:Game modes]]